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Lead C++ Software Engineer (Gameplay) - Playrix - Remote or from one of the company’s offices

Lead C++ Developer

Posted: May 1, 2026
Posted 69 days ago
Last seen in crawl: July 7, 2026 (1d ago)
Estimated Expiry: June 5, 2026
Role & Management
Role Level:Senior
Management Tier:Manager of Managers
Job Type
Experience
3 years
Required Languages

Job Description

Playrix is ​​one of the most successful mobile game development companies in the world. In terms of mobile application revenue, we rank first in Europe and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day. We are looking for a Lead C++ Software Engineer (Gameplay) to lead the technical development of our products, manage and develop the team, and oversee architecture, quality, and engineering practices. Responsibilities include people management, process development, solving complex technical problems, supervising game software stability and quality, code review, and programming/refactoring game logic. Our stack includes C++, Lua, Python, OpenGL ES, Metal, and our own engine. Requirements include at least 3 years of experience in C++ or Unity, experience with released projects, and team management of 3+ programmers. We offer flexible work, health insurance, paid vacation, professional development, team events, and a merch store.

Company Information

Playrix logo
Gaming
Current open roles at Playrix on JobCrawls
LocationActive listings
Remote - Global56
Remote25
Remote - Finland1
Offices1
Current role mix at Playrix on JobCrawls
Role typeActive listings
Software Engineer13
Game Designer7
Artist5
Data Scientist4
Creative Producer3
Designer3
UI Artist3
Project Manager2
Animator2
Human Resources Specialist2
2D Artist2
Senior QA Engineer2
Support Representative1
2D Animator1
Art Director1
Product Analyst1
Junior QA Engineer1
Data Analyst1
Visual Effects Artist1
Developer1
Game Director1
Lead Unity Software Engineer1
Location Designer1
Senior 3D Artist1
Unity Software Engineer1
AI Artist1
C++ Software Engineer1
Team Lead1
Senior Node.js Developer1
QA Director1
Quality assurance lead1
Lead QA Automation Engineer1
Senior Engineering Manager1
Senior QA Automation Engineer1
Technical Artist1
Director of Engineering1
HR Generalist1
Technical Lead Golang1
Product Manager1
Lead QA Engineer1
Video Designer & Creator1
Generative AI Engineer1
Python Software Engineer1
Level Designer1
Director1
VFX Artist1
Current role-level mix at Playrix on JobCrawls
Role levelActive listings
Mid-Level22
Senior17
Junior5
Mid-level3
Executive1
Manager1

Playrix appears in 83 indexed job postings in JobCrawls' Finland dataset since August 2025. In that historical index, the strongest location signals for this employer are Remote - Global, Remote, and Remote - Finland.

Data shown is based on historical job postings from our database.

Job Details

Responsibilities

  • Lead and develop the team in terms of architecture, quality, development culture, and engineering practices
  • Manage people including hiring and firing
  • Solve complex technical problems and develop solution architecture
  • Supervise game software stability and quality
  • Conduct code review and design review
  • Program and refactor game logic

Requirements

  • At least 3 years of experience in developing commercial projects in C++ and/or Unity

Education Level

None required
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