
Game Producer - Playrix - Remote - Global
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Job Description
Game Producer Tasks Match-3 Games (Homescapes | Gardenscapes | Fishdom | Township) Develop new events and features from scratch to maintain market leadership Implement approaches to personalize the gaming experience using ML/AI Radically improve the quality of the match-3 gaming experience in terms of visuals and mechanics Invent and implement new end-game mechanics Rethink the layer of social interaction between players Requirements Expertise in LiveOps, monetization, game balance and formation of short- and long-term product goals Understanding of product metrics for the market (retention, ARPU, etc.) Ability to work with game metrics and build hypotheses for game development based on them Knowledge of mobile gaming market trends and new approaches to development Experience in managing and developing a game design teams Preferred Experience in developing casual games in the Match-3, Expedition, Merge genres We offer Flexibility at work For most positions we offer a flexible schedule, and employees can work from anywhere in the world. You can do your work however and wherever you like — we only evaluate your results. Caring for health and well-being We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist. We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off. We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions. Professional development and education We pay for participation in specialized conferences and courses and hold our own internal conferences. We cover foreign language courses. Events and merch We regularly hold offline events like team meetings, big corporate parties, and informal office parties. We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges. We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.
Company Information
| Location | Active listings |
|---|---|
| Remote - Global | 56 |
| Remote | 25 |
| Remote - Finland | 1 |
| Offices | 1 |
| Role type | Active listings |
|---|---|
| Software Engineer | 13 |
| Game Designer | 7 |
| Artist | 5 |
| UI Artist | 3 |
| Creative Producer | 3 |
| Data Scientist | 3 |
| Designer | 3 |
| 2D Artist | 2 |
| Data Analyst | 2 |
| Senior QA Engineer | 2 |
| Animator | 2 |
| Project Manager | 2 |
| Human Resources Specialist | 2 |
| Lead QA Engineer | 1 |
| Technical Artist | 1 |
| C++ Software Engineer | 1 |
| Art Director | 1 |
| Location Designer | 1 |
| Quality assurance lead | 1 |
| HR Generalist | 1 |
| Level Designer | 1 |
| Video Designer & Creator | 1 |
| Visual Effects Artist | 1 |
| Unity Software Engineer | 1 |
| Director of Engineering | 1 |
| Generative AI Engineer | 1 |
| Junior QA Engineer | 1 |
| Team Lead | 1 |
| Lead Unity Software Engineer | 1 |
| Senior Engineering Manager | 1 |
| Senior 3D Artist | 1 |
| Technical Lead Golang | 1 |
| 2D Animator | 1 |
| VFX Artist | 1 |
| Lead QA Automation Engineer | 1 |
| Senior QA Automation Engineer | 1 |
| Product Analyst | 1 |
| Support Representative | 1 |
| Developer | 1 |
| AI Artist | 1 |
| Senior Node.js Developer | 1 |
| Product Manager | 1 |
| QA Director | 1 |
| Game Director | 1 |
| Director | 1 |
| Python Software Engineer | 1 |
| Role level | Active listings |
|---|---|
| Mid-Level | 25 |
| Senior | 16 |
| Junior | 5 |
| Mid-level | 3 |
| Executive | 1 |
| Manager | 1 |
Playrix appears in 83 indexed job postings in JobCrawls' Finland dataset since August 2025. In that historical index, the strongest location signals for this employer are Remote - Global, Remote, and Remote - Finland.
Data shown is based on historical job postings from our database.
Job Details
Responsibilities
- Develop new events and features from scratch for Match-3 games
- Implement ML/AI approaches to personalize the gaming experience
- Improve visuals and mechanics of the match-3 gaming experience
- Invent and implement new end-game mechanics
- Rethink social interaction layers between players
Requirements
- Expertise in LiveOps, monetization, and game balance
- Ability to form short- and long-term product goals
- Understanding of product metrics (retention, ARPU, etc.)
- Ability to build game development hypotheses based on metrics
- Knowledge of mobile gaming market trends and development approaches
- Experience in managing and developing game design teams
Skills & Technologies
