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Middle Software Engineer (Gameplay) - Playrix

Software Engineer

Posted: April 12, 2026
Posted 88 days ago
Last seen in crawl: July 7, 2026 (2d ago)
Estimated Expiry: May 17, 2026
Role & Management
Role Level:Mid-Level
Job Type
Experience
1 year
Required Languages

Job Description

Implement in-game UI layouts, integrate animations, script game features, optimize resources, and automate workflows. Use C++, Lua, and Python with OpenGL ES and Metal. Experience in C++ or Unity required. Work remotely or from offices, with health, development, and social perks.

Company Information

Current open roles at Playrix on JobCrawls
LocationActive listings
Remote - Global56
Remote25
Offices1
Remote - Finland1
Current role mix at Playrix on JobCrawls
Role typeActive listings
Software Engineer13
Game Designer7
Artist5
Data Scientist4
Creative Producer3
UI Artist3
Designer3
Project Manager2
2D Artist2
Senior QA Engineer2
Animator2
Human Resources Specialist2
Lead QA Automation Engineer1
AI Artist1
Director of Engineering1
Product Manager1
Director1
Lead QA Engineer1
Product Analyst1
Game Director1
Senior QA Automation Engineer1
Developer1
Visual Effects Artist1
2D Animator1
Quality assurance lead1
Level Designer1
QA Director1
VFX Artist1
Art Director1
Video Designer & Creator1
HR Generalist1
Location Designer1
Generative AI Engineer1
Support Representative1
Technical Artist1
Team Lead1
Technical Lead Golang1
Python Software Engineer1
Senior Engineering Manager1
Senior Node.js Developer1
Unity Software Engineer1
Data Analyst1
Lead Unity Software Engineer1
Junior QA Engineer1
C++ Software Engineer1
Senior 3D Artist1
Current role-level mix at Playrix on JobCrawls
Role levelActive listings
Mid-Level22
Senior17
Junior5
Mid-level3
Manager1
Executive1

Playrix appears in 83 indexed job postings in JobCrawls' Finland dataset since August 2025. In that historical index, the strongest location signals for this employer are Remote - Global, Remote, and Offices.

Data shown is based on historical job postings from our database.

Job Details

Responsibilities

  • Implement in-game UI layouts
  • Integrate animations and effects
  • Script game features
  • Optimize resources
  • Automate workflows

Requirements

  • Experience in C++ or Unity

Skills & Technologies

C++LuaPythonOpenGL ESMetal

Education Level

None required
2 days agoContent Complete

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