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Game Designer - Playrix - Remote - Global

Posted: April 12, 2026
Posted 88 days ago
Last seen in crawl: July 7, 2026 (1d ago)
Estimated Expiry: May 17, 2026
Remoteness
Role & Management
Role Level:Mid-Level
Job Type
Experience
1 year
Required Languages

Job Description

Develop game event concepts and mechanics, control the development process, develop internal economy and monetization, analyze statistics, and set high-level balance.

Company Information

Current open roles at Playrix on JobCrawls
LocationActive listings
Remote - Global56
Remote25
Remote - Finland1
Offices1
Current role mix at Playrix on JobCrawls
Role typeActive listings
Software Engineer13
Game Designer7
Artist5
Data Scientist4
UI Artist3
Creative Producer3
Designer3
Senior QA Engineer2
Human Resources Specialist2
Animator2
2D Artist2
Project Manager2
Unity Software Engineer1
Location Designer1
Developer1
HR Generalist1
Lead QA Automation Engineer1
Senior QA Automation Engineer1
2D Animator1
Senior Node.js Developer1
QA Director1
Lead Unity Software Engineer1
Product Manager1
Senior Engineering Manager1
Support Representative1
Lead QA Engineer1
Product Analyst1
Team Lead1
Technical Lead Golang1
Quality assurance lead1
VFX Artist1
Generative AI Engineer1
Director1
Junior QA Engineer1
C++ Software Engineer1
Data Analyst1
Video Designer & Creator1
Game Director1
Visual Effects Artist1
Python Software Engineer1
Senior 3D Artist1
Level Designer1
AI Artist1
Director of Engineering1
Art Director1
Technical Artist1
Current role-level mix at Playrix on JobCrawls
Role levelActive listings
Mid-Level22
Senior17
Junior5
Mid-level3
Executive1
Manager1

Playrix appears in 83 indexed job postings in JobCrawls' Finland dataset since August 2025. In that historical index, the strongest location signals for this employer are Remote - Global, Remote, and Remote - Finland.

Data shown is based on historical job postings from our database.

Job Details

Responsibilities

  • Develop game event concepts and game mechanics
  • Control the development process and planning of project development from the point of view of game design
  • Develop internal economy and monetization of the game
  • Analyze statistics and set high-level balance

Requirements

  • 1+ years of experience as a Game Designer
  • Experience developing features or events for free-to-play games
  • Understanding of trends in mobile gaming market
  • Extensive gaming experience and interest in casual games

Education Level

None required
1 day agoContent Complete

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