
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Remote - North America"), this listing's salary midpoint is about 94% lower. The offer sits below the benchmark range (€5,621–€15,450). The listed pay band (€494–€799) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 22 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| Market Average: Product Designer | €3,729/per month | €5,287/per month | €9,166/per month |
| All roles in Remote - North America | €5,621/per month | €9,868/per month | €15,450/per month |
| Pay in our data — not quoted in ad (Senior) | €494/per month | €647/per month | €799/per month |
What you’ll do - Pair with engineering and product to drive roadmap projects, redesign key screens and flows, create mockups and high-fidelity visuals, and guide peers through critique. - Improve our lightweight design system components and help with hiring new teammates. - Work in small, autonomous project teams to explore ideas, build prototypes, deploy internal builds, and ship to customers. - 7+ years experience designing software; strong communication, and proficiency with prototyping in Figma and related tools. What we’re looking for - Courage to ask questions, experiment, and advocate for what you feel is right - Humility to accept feedback, adapt your thinking, and iterate toward the best solution - Experience with prototyping in Figma (and beyond with tools like AI, HTML/CSS, Origami) - Ability to distill problems and feedback, then design clear, focused solutions - We value deep focus and async collaboration, with occasional travel for team off-sites.
Job Details
Responsibilities
- Pair with engineering and product to drive roadmap projects
- Spot opportunities to redesign or refine key screens and flows
- Create mockups, prototypes, and high-fidelity visuals
- Guide and inspire fellow designers through collaborative critique
- Use and improve lightweight design system components
- Help with hiring new teammates
Requirements
- 7+ years experience designing software
- Courage to ask questions, experiment, and advocate for what you feel is right
- Humility to accept feedback, adapt your thinking, and iterate toward the best solution
- Experience with prototyping in Figma (and beyond with tools like AI, HTML/CSS, Origami)
- Ability to distill problems and feedback, then design clear, focused solutions
- Effective written and verbal communication skills — async work environment
Skills & Technologies

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