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Open application for Game Programmers

Game Programmer

Posted May 4 (169 days ago) · Last updated Oct 20

Key facts

How this salary compares

Estimated €2,500 - €3,07117% below this company
This salary is competitive with the market medianBased on 3,068 job postings
Monthly salary comparison for Game Programmer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
this company€2,240 per month€2,786 per month€3,800 per month
This offer€2,500 per month€2,786 per month€3,071 per month

Estimated from 3,068 comparable listings

Est. take-home €2,057 - €2,423

Where and how
TampereOnsiteMid-Level
Languages required
English

Original job ad

As published by ICEFLAKE STUDIOS OY

Open the ad
We welcome spontaneous applications from talented Game Programmers and are always keen to stay in touch with people in our industry. If your profile matches our current or future programming needs, we may reach out to you. Iceflake Studios is developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are always on the lookout for talented Game Programmers who thrive on autonomy and collaboration. You will join a supportive team where your voice is genuinely heard—you won’t just be executing tasks, but actively making technical decisions and working closely with designers, artists, and QA to shape the game. What you will be doing: Design and build robust gameplay systems from scratch using C# and Unity. Optimize features to ensure the simulation runs smoothly at a massive scale. Collaborate with designers and artists to turn abstract concepts into playable mechanics. Be part of developing the next big Paradox management titles. The skills you need to have: Strong proficiency in C# and the Unity ecosystem. Up-to-date understanding of technologies used in games. A sense of independence where you can take a feature from concept to completion. Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues. How to stand out from the crowd: Deep passion for management, strategy, or simulation games. Prior professional experience shipping games on PC or Console. Experience with Unity’s Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst. Experience with other programming languages or modding. Experience with CI/CD setup and build pipelines (e.g., Jenkins). Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office. If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

This is the employer's own ad. Pay, requirements and the other details on this page are our reading of it, not facts the employer confirmed.

About the role

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About ICEFLAKE STUDIOS OY

Financial overview
€1.6M
Revenue
-€30.0K
Profit
-2.0%
Profit margin
ICEFLAKE STUDIOS OY logo
ICEFLAKE STUDIOS OY · 4 open roles
Top locations (all time): Tampere, Finland · 6
View company
Current open roles at ICEFLAKE STUDIOS OY on JobCrawls
LocationActive listings
Tampere, Finland6
Current role mix at ICEFLAKE STUDIOS OY on JobCrawls
Role typeActive listings
Game Programmer2
Game Designer1
QA Analyst1
Game Producer1
3D Artist1
Current role-level mix at ICEFLAKE STUDIOS OY on JobCrawls
Role levelActive listings
Mid-Level5
Senior1

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