Colonist logo
Colonist
Company insightsEmployer Score
Finland · Poland · Turkey +2
Last seen September 24, 2026
Posted July 28, 2026 · 58 days ago
Est. expiry September 1, 2026

UI Artist

UI Designer
Finland · Poland · Turkey +2
RemoteContract, Mid-Level
At a glance

UI Artist for Colonist, fully remote; async team; competitive USD hourly rate.

Original job description

Role overview: You will own the visual quality of Colonist's UI. You'll translate game mechanics into intuitive interfaces and ensure every button, animation, and screen feels like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players. What You'll Do: Create high-quality UI designs that set a new standard for creativity and usability; Create animations and motion that make interactions feel alive and intentional; Collaborate with developers and QA to ensure designs ship as intended; Identify and solve visual problems without waiting to be asked. Requirements: Strong portfolio showing game UI, interaction design, or animation work; AI first-mindset; Proficiency in Figma or equivalents; Solid grasp of animation principles and motion design; Understanding of game mechanics and how UI serves gameplay; Clear written communication in a remote, async team. Nice to Have: Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling); Game sound design experience. Our Values at Colonist: We strongly adhere to these values in our team - Dependability, Ownership, Clear Communication, Efficient Execution, Continuous Learning. Why Colonist: 3.6M+ yearly active players; Async culture; Access to metrics and discussions.

The text above is the employer's original job description, extracted as written. Other details on this page, like salary, responsibilities, and requirements, are interpreted from that text by our system, not values the employer explicitly confirmed, so treat them as our best interpretation rather than verified facts.

Skills & Technologies
FigmaAnimationUI DesignPrototypingJavaScriptC#
Responsibilities
  • Create high-quality UI designs that set a new standard for creativity and usability
  • Create animations and motion that make interactions feel alive and intentional
  • Collaborate with developers and QA to ensure designs ship as intended
  • Identify and solve visual problems without waiting to be asked
Requirements
  • Strong portfolio showing game UI, interaction design, or animation work
Colonist logo
Colonist · 1 open roles
Top locations: Remote - Global · 4 · Turkey · 1 · Any Location · 1+4 other locations
View company
Current open roles at Colonist on JobCrawls
LocationActive listings
Remote - Global4
Turkey1
Any Location1
Finland1
Poland1
Germany1
Russia1
Current role mix at Colonist on JobCrawls
Role typeActive listings
Community Manager1
Talent Pool1
Product Developer1
UI Designer1
Product Engineer1
Current role-level mix at Colonist on JobCrawls
Role levelActive listings
Mid-Level3
Manager1
Intern1
Core values
DependabilityOwnershipClear CommunicationEfficient ExecutionContinuous Learning

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