
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Remote - Global"), this listing's salary midpoint is about 93% lower. The offer sits below the benchmark range (€2,500–€15,214). The listed pay band (€486–€760) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 516 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| All roles in Remote - Global | €2,500/per month | €7,476/per month | €15,214/per month |
Team, about the role Do you love experimenting with game mechanics and coming up with ideas that grab players' attention? We're launching our Game Designer (Playables) internship program. This is your chance to join Playrix's Marketing Creatives team, one of the strongest not just in gaming, but in the entire performance marketing industry. We set trends, we don't chase them. What to Expect A two-month deep dive into producing game creatives: You'll master the tools and processes our team uses, from traditional game engines to AI-powered tools. You'll brainstorm ideas and analyze market trends alongside the team. You'll create your own playable ads under the guidance of experienced colleagues, using the tools you've learned. You'll analyze the performance of launched creatives with the team and pitch ideas for new iterations. What Comes After? The best interns will get an offer to stay on the team full-time. This is a real chance to kick-start your career at Playrix. Tasks Developing ideas for playable ads by exploring game mechanics, scenarios, and creative approaches that can engage the audience. Analyzing market trends and existing game creatives to identify new ideas and opportunities. Working with performance metrics to evaluate launched creatives and identify ways to improve them. Requirements Experience in game development as a Game Designer, Level Designer, Creative Director, Creative Writer, or in a related role. A strong interest in game marketing, game design, and the gaming industry as a whole. A portfolio showcasing game-related work, such as prototypes, playable ads, or other completed projects. Preferred A good visual eye and a basic understanding of composition, color, rhythm, and visual storytelling. Experience with game jams, personal projects, or building your own game prototypes. Basic familiarity with Unity or other game engines, such as Unreal Engine, Godot, or RPG Maker. A degree in a relevant field. We offer A top-level team you can learn from every day — you'll advance your skills and become an expert who understands how the best creatives in the game industry are made. The opportunity to combine creative and engineering approaches — we know how to break down any creative into its components, and then methodically assemble the parts into a new one that will bring us hundreds of millions of dollars. The opportunity to use and implement new tools and approaches to accelerate production and make creatives even more expressive. High-speed decision-making: You'll have the opportunity to change processes and approaches to more efficient ones without lengthy approvals and bureaucracy. Work Format Remote
Job Details
Responsibilities
- Developing ideas for playable ads by exploring game mechanics, scenarios, and creative approaches that can engage the audience.
- Analyzing market trends and existing game creatives to identify new ideas and opportunities.
- Working with performance metrics to evaluate launched creatives and identify ways to improve them.
Requirements
- Experience in game development as a Game Designer, Level Designer, Creative Director, Creative Writer, or in a related role.
- A strong interest in game marketing, game design, and the gaming industry as a whole.
- A portfolio showcasing game-related work, such as prototypes, playable ads, or other completed projects.
Skills & Technologies
Education Level
Bachelor
| Location | Active listings |
|---|---|
| Remote - Global | 62 |
| Remote | 25 |
| Offices | 1 |
| Remote - Finland | 1 |
| Role type | Active listings |
|---|---|
| Software Engineer | 13 |
| Game Designer | 7 |
| Artist | 5 |
| Data Scientist | 3 |
| Designer | 3 |
| Creative Producer | 3 |
| UI Artist | 3 |
| Project Manager | 2 |
| 2D Artist | 2 |
| Junior QA Engineer | 2 |
| Data Analyst | 2 |
| Senior QA Engineer | 2 |
| Animator | 2 |
| Human Resources Specialist | 2 |
| Support Representative | 1 |
| C++ Software Engineer | 1 |
| Developer | 1 |
| Video Designer & Creator | 1 |
| Senior QA Automation Engineer | 1 |
| Game Producer | 1 |
| AI Artist | 1 |
| Location Designer | 1 |
| Lead C++ Software Engineer | 1 |
| Product Manager | 1 |
| Director of Engineering | 1 |
| Art Director | 1 |
| VFX Artist | 1 |
| QA Director | 1 |
| Director | 1 |
| Lead QA Automation Engineer | 1 |
| Visual Effects Artist | 1 |
| Senior 3D Artist | 1 |
| Technical Artist | 1 |
| 2D Animator | 1 |
| Product Analyst | 1 |
| Lead QA Engineer | 1 |
| Generative AI Engineer | 1 |
| Fullstack Developer | 1 |
| HR Generalist | 1 |
| Unity Software Engineer | 1 |
| Level Designer | 1 |
| Team Lead | 1 |
| Senior Engineering Manager | 1 |
| Technical Lead Golang | 1 |
| Data Engineer | 1 |
| Quality assurance lead | 1 |
| Python Software Engineer | 1 |
| Senior Node.js Developer | 1 |
| Game Director | 1 |
| Lead Unity Software Engineer | 1 |
| Marketing Creator Internship | 1 |
| Role level | Active listings |
|---|---|
| Mid-Level | 30 |
| Senior | 18 |
| Junior | 6 |
| Executive | 1 |
| Manager | 1 |
| Intern | 1 |
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