
Senior Lighting Artist
At Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them. Our latest Award-Winning game Returnal, released on PS5 in 2021, embraces all these qualities. THIS is our DNA! We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time. We were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership. If you wish to join us for our next journey, apply today!Housemarque is looking for a talented Lead Lighting Artist to join our team! THE JOB As a Senior Lighting Artist, you will contribute high-quality real-time lighting while growing into a Lighting Lead role within the team. You will work closely with the Art Director and Technical Art Director, supporting lighting direction and taking increasing ownership over quality, workflows, and team support. This is an opportunity for an experienced lighting artist who is ready to step into leadership responsibilities, with support and mentorship to grow into a full Lead role. If you’re passionate about lighting and motivated to take the next step in your career, we’d love to hear from you! What will your day-to-day look like? Create high-quality lighting for environments and gameplay scenarios. Collaborate with the Art Director and Technical Art Director to achieve the visual vision. Support the development and maintenance of lighting workflows and best practices. Take ownership of lighting for key areas or features. Participate in lighting reviews and provide feedback to peers. Support and mentor more junior team members where needed. Collaborate with other departments to ensure lighting supports gameplay and performance. Assist in troubleshooting lighting and rendering issues. Contribute to maintaining consistency in lighting quality across the project. Gradually take on more responsibility in planning and decision-making.
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| Location | Active listings |
|---|---|
| Helsinki, Finland | 10 |
| Remote - Global | 4 |
| Finland, Helsinki | 3 |
| Role type | Active listings |
|---|---|
| Lighting Artist | 3 |
| Technical Rigger | 3 |
| Lead Gameplay Animator | 1 |
| Game Systems Designer | 1 |
| External Development Manager | 1 |
| Design Lead | 1 |
| IT Specialist | 1 |
| Project Manager | 1 |
| Graphics Programmer | 1 |
| Software Engineer | 1 |
| Sound Designer | 1 |
| Development Director | 1 |
| Gameplay Designer | 1 |
| Role level | Active listings |
|---|---|
| Senior | 13 |
| Manager | 2 |
| Mid-Level | 2 |
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