Senior UI Artist
UI Artist
Posted Nov 5
Posted Nov 5
Key facts
Original job ad
Senior UI Artist
About the company
Playrix is one of the most successful mobile game development companies, ranking among the top 3 mobile game developers in the world. Our games have been installed 2.3 billion times (one-third of the world’s population), and more than 30 million people play them every day!
Team, about the role
We are currently looking for a Senior UI Artist who will create interfaces for new features and events, as well as constantly seek solutions for the team’s most complex challenges, working closely with the Art Lead, game designers, artists, and the entire development team.
Our team consists of top artists in gaming whose work is valued not only within our company but throughout the entire industry. Our art is unique, and our style is recognizable and in demand far beyond our games.
If you want to create awesome interfaces together with the best artists for games with a multimillion-player audience, love working with UI/UX, and always strive for high quality, then we are on the same path.
Tasks
Create interfaces for new events and features
Design and draw UI art in a given style, including complex windows and their elements – all at the highest quality
Develop UI/UX prototypes
Improve existing solutions, help update the UI style, and scale it across the project
Prepare graphics for implementation and integration in the game while ensuring the technical designer’s work meets quality standards
Our stack
Adobe Photoshop
Figma
Blender
Stable Diffusion, Midjourney, Flux
Miro
Requirements
3+ years of experience working with game interfaces and deep expertise in UI/UX
Hands-on experience and strong artistic skills in drawing windows, environments, interface elements, and decorative details
Experience in concepting
High-level final rendering quality
Proficiency in 2D/3D software and AI tools
Preferred
Interest in mobile games and industry trends
A portfolio of casual style game interfaces
Why It’s Great to Work With Us
Artists are full-fledged partners whose opinions are especially important. We value well–reasoned feedback, encourage openness, and expect every artist to actively influence the overall product. We regularly meet with producers to find the best artistic solutions together.
Our focus is on quality. When updating the art in our products, we strive for perfection – a clean, beautiful, and intuitive UI that makes interaction comfortable for every user.
We aim for constant growth and innovation, as well as improving our products, teams, and processes. We were among the first in game development to implement AI, creating unique AI pipelines and unlocking new opportunities for optimization and creativity
Our Perks
Flexibility at work
For most positions we offer a flexible schedule, and employees can work from anywhere in the world. We only evaluate your results.
Caring for health and well-being
We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist, including individual, family, and child consultations.
We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions, as well as massages, spa and sauna visits, and recovery treatments.
Professional development and education
We pay for participation in specialized conferences and courses and hold our own internal conferences.
We cover foreign language courses.
Employees who combine work with formal education are entitled to five additional paid days off per year for exams, thesis or dissertation defence, and other mandatory academic activities.
Events and merch
We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
We have a merch store with its own internal currency that you can use to buy unique gifts, such as a new game console or a padel racket.
Pet care
We reimburse a portion of pet-related expenses, including veterinary services and other eligible costs.
Work Format
Remote or from one of the company’s offices
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About the role
Summarised by JobCrawls from the job ad above.
Requirements
- At least three years of experience with game interfaces
- Deep UI/UX expertise
- Strong drawing skills for windows, environments, interface elements and decorative details
- Experience in concepting
- High-quality final rendering
- Proficiency in 2D/3D software and AI tools
Responsibilities
- Create interfaces for new events and features
- Design and draw high-quality UI art in the given style
- Develop UI/UX prototypes
- Improve existing solutions and help update and scale the UI style
- Prepare graphics for game implementation and integration
- Ensure the technical designer’s work meets quality standards
Skills & technologies
UI/UXGame Interface DesignConcepting2D/3D SoftwareAdobe PhotoshopFigmaBlenderStable Diffusion
Show 3 more
MidjourneyFluxMiro
Benefits & perks
Extra health insuranceFlexible working hoursWork from anywhere in the worldVoluntary health insurance for employees and childrenOnline psychologist sessions reimbursedPaid vacation and sick leaveAdditional days off in certain circumstancesFitness, massage, spa, sauna and recovery costs reimbursedSpecialized courses and conferences fundedForeign-language courses coveredFive additional paid study days per year for employees studying alongside workIn-person and online events and activitiesInternal merchandise store with rewardsEligible pet expenses reimbursed
About Playrix
Playrix · 25 open roles
Top locations (all time): Remote - Global · 102 · Armenia · 4 · Georgia · 4 · +2 other locations
| Location | Active listings |
|---|---|
| Remote - Global | 102 |
| Armenia | 4 |
| Georgia | 4 |
| Kazakhstan | 4 |
| Offices | 1 |
| Role type | Active listings |
|---|---|
| Game Designer | 12 |
| Artist | 5 |
| VFX Artist | 5 |
| 2D Artist | 3 |
| Creative Producer | 3 |
| Software Engineer | 3 |
| UI Artist | 3 |
| AI Artist | 2 |
| Animator | 2 |
| C++ Software Engineer | 2 |
| Data Analyst | 2 |
| Gameplay Software Engineer | 2 |
| HR Generalist | 2 |
| Level Designer | 2 |
| Marketing Creator | 2 |
| Project Manager | 2 |
| Senior QA Engineer | 2 |
| 2D Animator | 1 |
| AI Producer | 1 |
| AI Programmer (Games) | 1 |
| Art Director | 1 |
| C# .NET Backend Developer | 1 |
| C++ Tools Software Engineer | 1 |
| C++/Python Engine Developer | 1 |
| Communications Specialist | 1 |
| Data Analyst (Games) | 1 |
| Data Engineer | 1 |
| DevOps Engineer | 1 |
| Developer | 1 |
| Director of Engineering | 1 |
| Full-Stack Developer | 1 |
| Game Director | 1 |
| Game Producer | 1 |
| Generative AI Engineer | 1 |
| Golang Developer | 1 |
| Golang Engineer | 1 |
| Junior QA Engineer | 1 |
| Lead QA Automation Engineer | 1 |
| Lead QA Engineer | 1 |
| Lead Unity Software Engineer | 1 |
| LiveOps Platform Engineer | 1 |
| Location Designer | 1 |
| Marketing Creator Internship | 1 |
| Motion Designer | 1 |
| Product Analyst | 1 |
| Product Legal Counsel | 1 |
| Product Manager, Customer Support Tools | 1 |
| Python Software Engineer | 1 |
| QA Director | 1 |
| QA Engineer | 1 |
| Quality assurance lead | 1 |
| Recruiter | 1 |
| Senior 3D Artist | 1 |
| Senior Engineering Manager | 1 |
| Senior Node.js Developer | 1 |
| Senior QA Automation Engineer | 1 |
| Support Representative | 1 |
| Team Lead | 1 |
| Technical Artist | 1 |
| Technical Director | 1 |
| Technical Lead Golang | 1 |
| Unity Developer | 1 |
| Unity Software Engineer | 1 |
| Video Designer | 1 |
| Video Designer & Creator | 1 |
| Role level | Active listings |
|---|---|
| Senior | 48 |
| Mid-Level | 26 |
| Intern | 12 |
| Junior | 8 |
| Director | 4 |
| Manager | 4 |
About the employer
Playrix develops mobile games and says its games have been installed 2.3 billion times, with more than 30 million daily players.
Core values
QualityOpennessGrowthInnovationCreativity
