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Est. Monthly
Estimated €5,505 - €8,500
Posted August 7, 2026 · 1 day agoLast seen August 7, 2026Est. expiry September 11, 2026

Meta Designer

Senior Meta Designer - Unannounced Project
London, United Kingdom
Hybrid · Game Design
Full-time · Senior
English
No People Management
How this salary compares
Salary Context: Meta Designer

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in London, United Kingdom"), this listing's salary midpoint is about 94% lower. The offer sits below the benchmark range (€3,789–€15,737). The listed pay band (€459–€708) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 9 comparable listings.

Monthly salary comparison for Meta Designer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in London, United Kingdom€3,789/per month€7,003/per month€15,737/per month
Pay in our data — not quoted in ad (Senior)€459/per month€584/per month€708/per month
About the role

NaturalMotion is looking for a talented and passionate Meta Designer to join our London studio, helping shape the combat experience for our first-person shooter mobile title. This role focuses on designing and managing metagame, live, and progression features to create a satisfying and sustainable mobile experience. You will own key metagame features from conception through live, coordinating with design, art, UX, engineering, and product management throughout the whole process. As a live game you will need to design features with iteration and extensibility in mind and analyze live data to expand and improve your features over time. We are looking for someone who brings both craft knowledge, an excitement to try new things, and a genuine love of action games. We embrace a hybrid work environment. Within this role you will work 2 days per week in our London office and the remaining days at home. What You'll Do: - Ownership of designing, prototyping, and implementing progression, economy, and engagement features that align with the creative vision of the game - Help define, analyze, and take action on analytics, feature data, and KPIs - Work closely with live and product management teams to define goals and implement solutions to boost engagement - Collaborate closely with art, animation, audio, design and engineering teams to build content and solve problems in a multi-disciplinary environment - Develop and balance in-game economies across many different metagame features - Work closely with UX and engineering to ensure features are implemented in ways that meet the engagement goals - Analyse player data, feedback, and behaviours to identify and fix metagame issues and retention barriers - Work concurrently on multiple features at varying stages of development, managing priorities effectively as content pipelines run in parallel - Document and communicate metagame feature concepts clearly to ensure alignment across all development teams What You Bring: - Previous experience in Metagame / Progression / Engagement Design or an equivalent role in the video game industry - At least one shipped title in a design role for a live service title - Experience designing and implementing progression, economy, or engagement features for live games - Knowledge and experience analyzing KPIs and player behaviour data - Familiarity with the Unreal game engine - Ability to analyse gameplay data and player feedback to inform and balance design decisions - Strong communication skills with the ability to work effectively across cross-disciplinary teams - The ability to manage multiple designs in a fast-paced development environment - Passionate about action games with a deep understanding of what makes enemy designs engaging and memorable Bonus Points: - Background in mobile games with an understanding of mobile player behaviour and market leaders - Experience with visual scripting or rapid prototyping tools - An avid gamer with a genuine enthusiasm for crafting engaging progression and metagame features and motivating players over a long period of time What We Offer You: - Competitive salary and discretionary annual bonus scheme - 26 days holiday, plus bank holidays & 2 paid personal days - 6 months fully paid maternity/adoption leave and 16 weeks fully paid paternity leave (eligibility criteria applies) - Pension plan, with a double matching employer contribution - Private medical & dental insurance and healthcare cash plan - Life insurance, personal accident insurance and income protection - Mental health and neurodiversity support programs - Company Employee Stock Purchase Plan (eligibility criteria applies) - Fitness reimbursement plan, worth £600 per annum - Flexible working hours - Weekly happy hours, seasonal parties and monthly social events - Annual rail season ticket advance and cycle to work scheme

Job Details

Responsibilities

  • Design, prototype, and implement progression, economy, and engagement features
  • Define and analyze analytics, feature data, and KPIs
  • Collaborate with live and product management to boost engagement
  • Work with art, animation, audio, design, and engineering teams
  • Develop and balance in-game economies across metagame features
  • Ensure features meet engagement goals through UX and engineering collaboration
  • Identify and fix metagame issues and retention barriers using player data
  • Manage multiple features at varying development stages concurrently
  • Document and communicate metagame concepts to ensure team alignment

Requirements

  • Previous experience in Metagame / Progression / Engagement Design or equivalent role in video game industry
  • At least one shipped title in a design role for a live service title
  • Experience designing and implementing progression, economy, or engagement features for live games
  • Knowledge and experience analyzing KPIs and player behaviour data
  • Familiarity with the Unreal game engine
  • Ability to analyse gameplay data and player feedback to inform design decisions
  • Strong communication skills for cross-disciplinary teamwork
  • Ability to manage multiple designs in a fast-paced environment
  • Passion for action games and understanding of engaging enemy designs

Skills & Technologies

Unreal EngineKPI AnalysisEconomy BalancingPrototypingVisual Scripting
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