
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Helsinki, Finland"), this listing's salary midpoint is about 93% lower. The offer sits below the benchmark range (€2,080–€5,000). The listed pay band (€225–€263) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 3179 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| All roles in Helsinki, Finland | €2,080/per month | €2,930/per month | €5,000/per month |
We are looking for a passionate and experienced UI Designer to join the Community Team at Supercell. You will help define how players experience Supercell beyond gameplay itself by designing intuitive, polished, and delightful services that reward, inform, and inspire our players. You’ll work across a variety of touchpoints, from in-game news and deep link rewards to web platforms for creators, helping to shape products that players will love for years to come. This is your opportunity to work with a passionate team that connects millions of players with the games they love, through products like the Community Hub, Community Events, the Creator Program, and Make. The Community Hub is the home for social, creators, and community within our games, and Community Events bring players together through moments like the Adidas Starr Cup and Keep Brawl Alive. Our dream is to turn players into superfans by bringing players closer to the games. As a designer on the Community Team, you’ll collaborate closely with our game teams, community managers, Supercell ID and Store teams, and external partners to create cohesive, player-first experiences. You’ll take ownership of both the visual and UX design of key player-facing services, breaking down complex systems into simple, elegant flows that feel right at home in the Supercell world. What You'll Be Doing - Design intuitive, polished player-facing services for Supercell’s Community and Creator initiatives. - Create visually outstanding UI and UX that enhance the player experience across web and in-game platforms. - Collaborate closely with game teams, Supercell ID, Store teams, and external digital agencies to deliver seamless and engaging designs. - Take ownership of your projects from early concepts to polished releases, including supporting live operations. - Contribute to the long-term vision of player-facing community services at Supercell. - Help the team develop new tools and ways of working, including smart AI usage. What You Have - Background in product or UI/UX design, with a proven track record of delivering high-quality, player- or consumer-facing designs. - A portfolio showcasing stunning UI/UX work that drives excitement and engagement. - Exceptional visual skills and creative vision, ideally backed by a background in graphic design and art direction. - Deep understanding of UX principles and the ability to adapt designs based on player feedback and live needs. - Strong information architecture and visual hierarchy skills. - Solid interaction and motion design skills in UI context. - Ability to work independently, take full ownership of your projects, and thrive in a fast-paced, collaborative environment. - Excellent communication skills to clearly share your vision and design rationale across teams. - Experience leveraging AI tools and an innovator mindset. - A passion for mobile games and a player-first mindset.
Job Details
Responsibilities
- Design intuitive, polished player-facing services for Community and Creator initiatives
- Create visually outstanding UI and UX for web and in-game platforms
- Collaborate with game teams, Supercell ID, Store teams, and external digital agencies
- Take ownership of projects from early concepts to polished releases
- Support live operations
- Contribute to the long-term vision of player-facing community services
- Develop new tools and ways of working, including smart AI usage
Requirements
- Background in product or UI/UX design
- Proven track record of delivering high-quality player- or consumer-facing designs
- Portfolio showcasing stunning UI/UX work
- Exceptional visual skills and creative vision
- Background in graphic design and art direction
- Deep understanding of UX principles
- Strong information architecture and visual hierarchy skills
- Solid interaction and motion design skills in UI context
- Ability to work independently and take full ownership
- Excellent communication skills
- Experience leveraging AI tools
- Passion for mobile games and a player-first mindset
Skills & Technologies

| Location | Active listings |
|---|---|
| Helsinki, Finland | 237 |
| London, United Kingdom | 61 |
| Remote - Global | 37 |
| Shanghai, China | 5 |
| Seoul, Korea | 3 |
| San Francisco, USA | 3 |
| London, UK | 3 |
| Seoul, South Korea | 2 |
| Remote - Europe | 2 |
| San Francisco, United States | 2 |
| Role type | Active listings |
|---|---|
| Software Engineer | 35 |
| Human Resources Specialist | 24 |
| Product Manager | 18 |
| Marketing Specialist | 17 |
| Data Scientist | 5 |
| Game Programmer | 4 |
| Product Designer | 4 |
| Data Analyst | 4 |
| Product Marketing Manager | 4 |
| Game Designer | 4 |
| Intern | 4 |
| Data Engineer | 4 |
| Manager | 3 |
| Live Ops Designer | 3 |
| Server Engineer | 3 |
| Community Manager | 3 |
| Designer | 3 |
| Project Manager | 3 |
| Researcher | 3 |
| Tools Programmer | 2 |
| Live Ops Manager | 2 |
| Product Manager Intern | 2 |
| Company | 2 |
| Content Production Manager | 2 |
| Lead Audio Designer | 2 |
| Senior Game Producer | 2 |
| Tools & Automation Lead | 2 |
| Creative Producer | 2 |
| Marketing Producer | 2 |
| Chief of Staff | 2 |
| Market & Competitor Intelligence Analyst | 2 |
| Technical Artist | 1 |
| Head of R&D | 1 |
| Strategy Partner | 1 |
| Influencer Manager | 1 |
| Game Lead | 1 |
| QA Specialist | 1 |
| Accountant | 1 |
| DevOps Engineer | 1 |
| Senior VFX Artist | 1 |
| Artist | 1 |
| Product Support Manager | 1 |
| Art Director | 1 |
| MarTech Engineer | 1 |
| Product Lead, Game Engine | 1 |
| Gameplay Capture & Video Artist | 1 |
| Business Manager | 1 |
| Transformation Lead | 1 |
| Benefits Manager | 1 |
| Product Marketing | 1 |
| Product Lead | 1 |
| Data & Insights Lead | 1 |
| Workforce Manager | 1 |
| Office Operations Lead | 1 |
| Data Analyst Intern | 1 |
| Vice President | 1 |
| Living in Helsinki | 1 |
| FinOps Specialist | 1 |
| Programmer | 1 |
| Game Systems Designer | 1 |
| Payments Manager | 1 |
| IT Support Engineer | 1 |
| Machine Learning Engineer | 1 |
| Vice President Marketing | 1 |
| Living in London | 1 |
| Art Lab Lead | 1 |
| Office | 1 |
| Senior Accounts Payable Manager | 1 |
| Senior Game Tester | 1 |
| Head of Tech & Quality | 1 |
| Concept Artist | 1 |
| Game Producer | 1 |
| App Store Optimization Lead | 1 |
| LLM Engineer | 1 |
| Embedded Web Engineer | 1 |
| Investments Intern | 1 |
| Joining Supercell | 1 |
| Performance Marketing Manager | 1 |
| Senior Software Engineer | 1 |
| Feature Lead | 1 |
| Game Artist | 1 |
| Marketing Lead | 1 |
| Build Engineer | 1 |
| Coordinator | 1 |
| Technical Producer | 1 |
| Meta Programmer | 1 |
| Engine Programmer | 1 |
| Communications Specialist | 1 |
| Monetization Manager | 1 |
| 3D Character Artist | 1 |
| Game Developer | 1 |
| System Analyst | 1 |
| Total Rewards Partner | 1 |
| Security Engineer | 1 |
| Automation Engineer | 1 |
| Healthcare Professional | 1 |
| UI Designer | 1 |
| UI/UX Designer | 1 |
| Careers | 1 |
| Automation Lead | 1 |
| Role level | Active listings |
|---|---|
| Mid-Level | 79 |
| Senior | 16 |
| Manager | 14 |
| Intern | 2 |
| Executive | 1 |
Related Opportunities
Discover more opportunities that match your interests and skills