Supercell Oy logo
Est. Monthly
Estimated €2,630 - €3,184
Posted August 7, 2026 · 0 days agoLast seen August 7, 2026Est. expiry September 11, 2026

Live Ops Designer

Helsinki, Finland
Onsite · Game Design
Full-time · Mid-Level
English
No People Management
5 years experience
How this salary compares
Salary Context: Live Ops Designer

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in Helsinki, Finland"), this listing's salary midpoint is about 93% lower. The offer sits below the benchmark range (€2,070–€5,000). The listed pay band (€219–€265) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 2534 comparable listings.

Monthly salary comparison for Live Ops Designer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in Helsinki, Finland€2,070/per month€2,907/per month€5,000/per month
Pay in our data — not quoted in ad (Mid-Level)€219/per month€242/per month€265/per month
About the role

We are looking for a Live Ops Game Designer to join the Hay Day team to drive player engagement and business growth through live operations and monetisation-related initiatives. As a Live Ops Designer, you own and execute on multiple areas of the game, all while providing unmatched player experiences. You will get to dream up and build out fresh, innovative events that keep our players surprised and entertained. At the same time, you will constantly iterate on our live ops framework to ensure it serves as a high-quality platform for our most loyal fans, as well as for those just joining the farm. Balancing world-class player experiences with business growth should be second nature to you. You design so that players invest in the game because they love it, knowing it will enrich their journey for years to come. We are seeking a designer driven by a passion for crafting world-class game experiences. You should be someone who takes Hay Day seriously yet recognises that a touch of silliness is vital for true success. You naturally consider every edge case but understand that working in isolation always creates blind spots. If you possess exceptional talent, a growth-oriented mindset, and the drive to tackle remarkably difficult design hurdles while having fun, then it is time for you to join our farm! What You'll Be Doing - Collaborate with the Hay Day Live Ops team to plan and maintain the calendar, balancing events, economy, and content drops so players always have something new to engage. - Plan and execute ways to deliver fresh game experiences through creatively remixing existing game capabilities. - Generate creative design ideas for new events and monetization mechanics. - Plan the live ops economy design, ensuring the players always have intuitive incentives to engage with the calendar. - Work closely with marketing to align event narratives, timing, and messaging, so players get a consistent, understandable experience across the game. - Proactively coordinate with the broader Hay Day team to keep live ops plans aligned with everything else happening in the game. - Iterate on designs collaboratively and keep evolving them. - Quickly deconstruct key games and market shifts, and share insights with the team. - Participate in shaping the wider direction of the game, as an integral part of the design team. - Help the team to leverage AI tools and develop automation solutions. - Cultivate a culture of inclusiveness, where good ideas can come from anyone. What You Have - At least 5 years of experience in live-service, free-to-play mobile games. - Demonstrated track record in running and growing a live free-to-play game. - Experience with live ops tooling. - Deep understanding of engagement drivers in live service games. - Strong analytical skills with the ability to apply them to your work. - Relentless problem solver who is also not afraid to ask for help. - Sharp communicator who frames conflicting perspectives and trade-offs succinctly. - Patient collaborator who listens first, builds others up and always offers help. - Interest in and previous experience with AI tooling. - Comfortable with ambiguity and high autonomy in a fast-paced environment. Would Be Nice if You Also Have - Experience working within a long-lived codebase and design systems, filling in gaps as needed. - Background in free-to-play monetization design. - Experience balancing and iterating on live events through testing. - Deep knowledge of Hay Day/casual genre audiences. - Experience shipping major game features or games. - UX & UI design experience.

Job Details

Responsibilities

  • Plan and maintain the live ops calendar, balancing events, economy, and content drops
  • Deliver fresh game experiences by remixing existing game capabilities
  • Generate design ideas for new events and monetization mechanics
  • Plan the live ops economy design and incentives
  • Align event narratives and messaging with marketing
  • Coordinate live ops plans with the broader Hay Day team
  • Iterate and evolve designs collaboratively
  • Analyze key games and market shifts to share insights
  • Contribute to the wider direction of the game
  • Leverage AI tools and develop automation solutions
  • Promote a culture of inclusiveness

Requirements

  • At least 5 years of experience in live-service, free-to-play mobile games
  • Demonstrated track record in running and growing a live free-to-play game
  • Experience with live ops tooling
  • Deep understanding of engagement drivers in live service games
  • Strong analytical skills
  • Problem-solving ability
  • Strong communication skills
  • Experience with AI tooling
  • Ability to work with ambiguity and high autonomy

Skills & Technologies

Live Ops ToolingAI ToolingAnalytical SkillsMonetization DesignUX DesignUI Design
Seen 9 hours agoContent Complete
Financial overview
€1694.5M
Revenue
€239.9M
Profit
0.1%
Profit margin
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SupercellOy · 340 open roles
Top locations: Helsinki, Finland · 227 · London, United Kingdom · 55 · Remote - Global · 38+7 other locations
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