
Graphics and Windowing System Software Engineer
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Remote - EMEA"), this listing's salary midpoint is about 92% lower. The offer sits below the benchmark range (€1,342–€20,791). The listed pay band (€681–€1,200) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 6 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| All roles in Remote - EMEA | €1,342/per month | €11,285/per month | €20,791/per month |
| From job ad (Mid-Level) | €681/per month | €940/per month | €1,200/per month |
We build Mir – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. Most software is written in C++, with support tooling in scripting languages. Rust is used as an evolutionary step forward. Candidates should have strong skills in both Rust and C++, with experience in graphics stacks and Linux development. The role involves designing features, debugging, code review, testing, documentation, and community engagement. The position is remote in the EMEA or APAC region, with travel twice a year.
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