Supercell Oy logo
Est. Monthly
Estimated €2,700 - €3,159
Posted June 10, 2026 · 79 days agoLast seen August 27, 2026Est. expiry July 15, 2026

Server Engineer

Senior Server Engineer, Brawl Stars
How this salary compares
Salary Context: Server Engineer

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in Helsinki, Finland"), this listing's salary midpoint is about 93% lower. The offer sits below the benchmark range (€2,080–€5,000). The listed pay band (€225–€263) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 3179 comparable listings.

Monthly salary comparison for Server Engineer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in Helsinki, Finland€2,080/per month€2,930/per month€5,000/per month
About the role

We are looking for an experienced Server Engineer to join the Brawl Stars team. As a Server Engineer at Supercell, you'll be embedded in a game team, actively contributing to game design and direction. You'll be responsible for making sure that our tens of millions of daily players get the best, most uninterrupted experience possible. In the Brawl Stars team you will be working closely with client programmers and other team members to develop new game features. Communication between server engineers in different game teams is absolutely vital to our success. Our server engineers frequently share learnings – both successes and failures – across game teams to make each team better. You must be humble, pragmatic and willing to admit and explain your mistakes. That way, the next time something goes wrong, we'll all be better prepared. If you have experience of developing live systems and using virtualized computing, and you understand what it means to support a system with large user volumes, in addition to being interested and excited about game feature development – you might just be the person we're looking for! What You'll Be Doing Design, implementation, deployment and maintenance of highly-scalable and available backends for live gamesWork closely with client programmers and other team members to develop new game features and actively contributing to game design discussionsContribute to best-practices on reliability and availabilityTroubleshoot and tune high-volume sharded database systemsPeriodically offer round-the-clock first-line support of the production environments, as part of a rotating on-call duty. What You HavePrior experience in game development, enthusiasm towards games and game feature development in generalStrong experience in server-side Java, including concurrency and distributed systems.Good experience with Linux shell and scripting languagesDatabase design and implementation skills, and good SQL knowledgeFamiliarity with Cloud computingHands-on experience with cloud platforms (AWS, GCP or Tencent Cloud), including automation and Infrastructure as Code (e.g. Terraform)Knowledge of networking, security, and cloud security practicesProven ability to design and implement high-performance, scalable distributed systems in a production settingAbility to think clearly under pressure. We aim for minimal downtime in our games, and you are expected to be able to respond to and troubleshoot a wide range of issues in a production environment.Being passionate and committed to tasks, and in general an autonomous person with high levels of initiative and energyAn open and respectful attitude towards others and their workA self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challengeWould Be Nice if You Also HaveFamiliarity with ZooKeeper or similar coordination / service discovery systemsA track record of improving operational procedures (deployments, observability, incident response, runbooks) for production servicesKnowledge of network protocols and non-blocking IOPrevious working experience on high-throughput live systems is a big plus. If absent, then at least a solid appreciation of the challenges involved is expected.Experience in server development without application serversWhere You'll BeThis role is based in our Helsinki Studio.

Job Details

Education Level

No degree required
Seen 1 day agoPartial Schema
Financial overview
€1694.5M
Revenue
€239.9M
Profit
14.0%
Profit margin
Supercell Oy logo
SupercellOy · 355 open roles
Top locations: Helsinki, Finland · 237 · London, United Kingdom · 61 · Remote - Global · 37+7 other locations
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Current open roles at Supercell Oy on JobCrawls
LocationActive listings
Helsinki, Finland237
London, United Kingdom61
Remote - Global37
Shanghai, China5
Seoul, Korea3
San Francisco, USA3
London, UK3
Seoul, South Korea2
Remote - Europe2
San Francisco, United States2
Current role mix at Supercell Oy on JobCrawls
Role typeActive listings
Software Engineer35
Human Resources Specialist24
Product Manager18
Marketing Specialist17
Data Scientist5
Game Programmer4
Product Designer4
Data Analyst4
Product Marketing Manager4
Game Designer4
Intern4
Data Engineer4
Manager3
Live Ops Designer3
Server Engineer3
Community Manager3
Designer3
Project Manager3
Researcher3
Tools Programmer2
Live Ops Manager2
Product Manager Intern2
Company2
Content Production Manager2
Lead Audio Designer2
Senior Game Producer2
Tools & Automation Lead2
Creative Producer2
Marketing Producer2
Chief of Staff2
Market & Competitor Intelligence Analyst2
Technical Artist1
Head of R&D1
Strategy Partner1
Influencer Manager1
Game Lead1
QA Specialist1
Accountant1
DevOps Engineer1
Senior VFX Artist1
Artist1
Product Support Manager1
Art Director1
MarTech Engineer1
Product Lead, Game Engine1
Gameplay Capture & Video Artist1
Business Manager1
Transformation Lead1
Benefits Manager1
Product Marketing1
Product Lead1
Data & Insights Lead1
Workforce Manager1
Office Operations Lead1
Data Analyst Intern1
Vice President1
Living in Helsinki1
FinOps Specialist1
Programmer1
Game Systems Designer1
Payments Manager1
IT Support Engineer1
Machine Learning Engineer1
Vice President Marketing1
Living in London1
Art Lab Lead1
Office1
Senior Accounts Payable Manager1
Senior Game Tester1
Head of Tech & Quality1
Concept Artist1
Game Producer1
App Store Optimization Lead1
LLM Engineer1
Embedded Web Engineer1
Investments Intern1
Joining Supercell1
Performance Marketing Manager1
Senior Software Engineer1
Feature Lead1
Game Artist1
Marketing Lead1
Build Engineer1
Coordinator1
Technical Producer1
Meta Programmer1
Engine Programmer1
Communications Specialist1
Monetization Manager1
3D Character Artist1
Game Developer1
System Analyst1
Total Rewards Partner1
Security Engineer1
Automation Engineer1
Healthcare Professional1
UI Designer1
UI/UX Designer1
Careers1
Automation Lead1
Current role-level mix at Supercell Oy on JobCrawls
Role levelActive listings
Mid-Level79
Senior16
Manager14
Intern2
Executive1
Location

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