
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Helsinki, Finland"), this listing's salary midpoint is about 17% lower. The offer still falls within the benchmark range (€2,080–€5,000). The listed pay band (€2,700–€3,159) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 3179 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| All roles in Helsinki, Finland | €2,080/per month | €2,930/per month | €5,000/per month |
Our engine, Titan, powers some of the highest-grossing games in mobile – titles that have generated billions in revenue and reach hundreds of millions of players. We are investing heavily into the future of Titan, and as part of that investment we’re building a brand-new Reliability team: an autonomous, high-skill group that will work alongside our engine teams, empowering them to work safer, faster, and easier through better infrastructure, automation, and feedback loops. The role that Reliability plays is crucial to the success of Titan’s future. As agentic workflows become more common the pace of iteration rises, and confidence in what we ship becomes the bottleneck. We see this team as a strategic bet in solving that problem — building the validation surfaces, automation, and reliability loops that help our engine teams move faster without increasing risk to what matters most – our games and players. This is an AI-forward engineering team by design. We are not treating AI as a side tool; we are building around the reality that modern engineering will increasingly depend on AI-assisted workflows for validation, automation, and test generation — with strong engineering judgment and clear guardrails. This role is client-leaning, focused on the engine and runtime: C++, mobile platforms, runtime behaviour, performance, and the practical challenges of validating shared engine changes before they reach games.
Job Details
Responsibilities
- Build & evolve automated reliability foundations
- Establish and grow validation surfaces
- Improve validation processes
- Create and maintain tooling and infrastructure
- Partner with teams on system testability
Requirements
- Strong professional experience in modern C++
- Engine/runtime development experience
- Experience with build systems, automation, and developer tooling
- Interest in AI-assisted workflows
Education Level
No degree required
| Location | Active listings |
|---|---|
| Helsinki, Finland | 237 |
| London, United Kingdom | 61 |
| Remote - Global | 37 |
| Shanghai, China | 5 |
| Seoul, Korea | 3 |
| San Francisco, USA | 3 |
| London, UK | 3 |
| Seoul, South Korea | 2 |
| Remote - Europe | 2 |
| San Francisco, United States | 2 |
| Role type | Active listings |
|---|---|
| Software Engineer | 35 |
| Human Resources Specialist | 24 |
| Product Manager | 18 |
| Marketing Specialist | 17 |
| Data Scientist | 5 |
| Game Programmer | 4 |
| Product Designer | 4 |
| Data Analyst | 4 |
| Product Marketing Manager | 4 |
| Game Designer | 4 |
| Intern | 4 |
| Data Engineer | 4 |
| Manager | 3 |
| Live Ops Designer | 3 |
| Server Engineer | 3 |
| Community Manager | 3 |
| Designer | 3 |
| Project Manager | 3 |
| Researcher | 3 |
| Tools Programmer | 2 |
| Live Ops Manager | 2 |
| Product Manager Intern | 2 |
| Company | 2 |
| Content Production Manager | 2 |
| Lead Audio Designer | 2 |
| Senior Game Producer | 2 |
| Tools & Automation Lead | 2 |
| Creative Producer | 2 |
| Marketing Producer | 2 |
| Chief of Staff | 2 |
| Market & Competitor Intelligence Analyst | 2 |
| Technical Artist | 1 |
| Head of R&D | 1 |
| Strategy Partner | 1 |
| Influencer Manager | 1 |
| Game Lead | 1 |
| QA Specialist | 1 |
| Accountant | 1 |
| DevOps Engineer | 1 |
| Senior VFX Artist | 1 |
| Artist | 1 |
| Product Support Manager | 1 |
| Art Director | 1 |
| MarTech Engineer | 1 |
| Product Lead, Game Engine | 1 |
| Gameplay Capture & Video Artist | 1 |
| Business Manager | 1 |
| Transformation Lead | 1 |
| Benefits Manager | 1 |
| Product Marketing | 1 |
| Product Lead | 1 |
| Data & Insights Lead | 1 |
| Workforce Manager | 1 |
| Office Operations Lead | 1 |
| Data Analyst Intern | 1 |
| Vice President | 1 |
| Living in Helsinki | 1 |
| FinOps Specialist | 1 |
| Programmer | 1 |
| Game Systems Designer | 1 |
| Payments Manager | 1 |
| IT Support Engineer | 1 |
| Machine Learning Engineer | 1 |
| Vice President Marketing | 1 |
| Living in London | 1 |
| Art Lab Lead | 1 |
| Office | 1 |
| Senior Accounts Payable Manager | 1 |
| Senior Game Tester | 1 |
| Head of Tech & Quality | 1 |
| Concept Artist | 1 |
| Game Producer | 1 |
| App Store Optimization Lead | 1 |
| LLM Engineer | 1 |
| Embedded Web Engineer | 1 |
| Investments Intern | 1 |
| Joining Supercell | 1 |
| Performance Marketing Manager | 1 |
| Senior Software Engineer | 1 |
| Feature Lead | 1 |
| Game Artist | 1 |
| Marketing Lead | 1 |
| Build Engineer | 1 |
| Coordinator | 1 |
| Technical Producer | 1 |
| Meta Programmer | 1 |
| Engine Programmer | 1 |
| Communications Specialist | 1 |
| Monetization Manager | 1 |
| 3D Character Artist | 1 |
| Game Developer | 1 |
| System Analyst | 1 |
| Total Rewards Partner | 1 |
| Security Engineer | 1 |
| Automation Engineer | 1 |
| Healthcare Professional | 1 |
| UI Designer | 1 |
| UI/UX Designer | 1 |
| Careers | 1 |
| Automation Lead | 1 |
| Role level | Active listings |
|---|---|
| Mid-Level | 79 |
| Senior | 16 |
| Manager | 14 |
| Intern | 2 |
| Executive | 1 |
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