Supercell Oy logo
Est. Monthly
Estimated €2,700 - €3,159
Posted May 7, 2026 · 113 days agoLast seen August 27, 2026Est. expiry June 11, 2026

Engine Programmer

Senior Engine Programmer
How this salary compares
Salary Context: Engine Programmer

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in Helsinki, Finland"), this listing's salary midpoint is about 17% lower. The offer still falls within the benchmark range (€2,080–€5,000). The listed pay band (€2,700–€3,159) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 3179 comparable listings.

Monthly salary comparison for Engine Programmer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in Helsinki, Finland€2,080/per month€2,930/per month€5,000/per month
About the role

We are looking for an experienced engine programmer to join one of our internal engine teams, which is responsible for the core runtime and platform layer of Supercell’s in-house game engine. The engine teams are independent teams that maintain our internal tech stack and work seamlessly with our game teams to revolutionize the way we develop games at Supercell. You will be focused primarily on our multi-platform C++ game engine. You will be expected to iterate and integrate improvements to the engine and its subsystems while working alongside coders, designers and artists from game teams, as well as other core technical teams. We’re looking for someone like you, who ideally has years of experience, and knowledge acquired from the gaming industry. Whether you have broad experience in proprietary game engines or are a specialist in one area – we want to hear from you. To be successful in this role, you will need to be a proactive programmer who works directly with game teams to deliver world-class mobile games.

Job Details

Responsibilities

  • Develop, maintain, and improve core engine systems used across all our games
  • Design and evolve platform abstractions for iOS, Android, Windows, and macOS
  • Work on runtime systems such as memory management, threading/job systems, asset loading, and performance-critical infrastructure
  • Collaborate closely with game teams to identify bottlenecks and improve iteration speed, stability, and usability
  • Improve developer workflows and tooling to make our engine a compelling alternative to off-the-shelf solutions
  • Continuously modernize a large, long-lived codebase while supporting live games in production

Requirements

  • Experience with in-house or proprietary game engines
  • Strong professional experience with C++ in production environments
  • Experience working with large, existing codebases, and the ability to improve them incrementally
  • Solid understanding of core engine systems (e.g. memory, threading, asset management, runtime architecture)
  • Experience designing or working with cross-platform systems, especially for mobile (iOS/Android) and desktop (Windows/macOS)

Skills & Technologies

C++Cross-platform systemsMemory managementThreadingAsset management

Education Level

No degree required
Seen 1 day agoOpen ApplicationPartial Schema
Financial overview
€1694.5M
Revenue
€239.9M
Profit
14.0%
Profit margin
Supercell Oy logo
SupercellOy · 355 open roles
Top locations: Helsinki, Finland · 237 · London, United Kingdom · 61 · Remote - Global · 37+7 other locations
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Current open roles at Supercell Oy on JobCrawls
LocationActive listings
Helsinki, Finland237
London, United Kingdom61
Remote - Global37
Shanghai, China5
Seoul, Korea3
San Francisco, USA3
London, UK3
Seoul, South Korea2
Remote - Europe2
San Francisco, United States2
Current role mix at Supercell Oy on JobCrawls
Role typeActive listings
Software Engineer35
Human Resources Specialist24
Product Manager18
Marketing Specialist17
Data Scientist5
Game Programmer4
Product Designer4
Data Analyst4
Product Marketing Manager4
Game Designer4
Intern4
Data Engineer4
Manager3
Live Ops Designer3
Server Engineer3
Community Manager3
Designer3
Project Manager3
Researcher3
Tools Programmer2
Live Ops Manager2
Product Manager Intern2
Company2
Content Production Manager2
Lead Audio Designer2
Senior Game Producer2
Tools & Automation Lead2
Creative Producer2
Marketing Producer2
Chief of Staff2
Market & Competitor Intelligence Analyst2
Technical Artist1
Head of R&D1
Strategy Partner1
Influencer Manager1
Game Lead1
QA Specialist1
Accountant1
DevOps Engineer1
Senior VFX Artist1
Artist1
Product Support Manager1
Art Director1
MarTech Engineer1
Product Lead, Game Engine1
Gameplay Capture & Video Artist1
Business Manager1
Transformation Lead1
Benefits Manager1
Product Marketing1
Product Lead1
Data & Insights Lead1
Workforce Manager1
Office Operations Lead1
Data Analyst Intern1
Vice President1
Living in Helsinki1
FinOps Specialist1
Programmer1
Game Systems Designer1
Payments Manager1
IT Support Engineer1
Machine Learning Engineer1
Vice President Marketing1
Living in London1
Art Lab Lead1
Office1
Senior Accounts Payable Manager1
Senior Game Tester1
Head of Tech & Quality1
Concept Artist1
Game Producer1
App Store Optimization Lead1
LLM Engineer1
Embedded Web Engineer1
Investments Intern1
Joining Supercell1
Performance Marketing Manager1
Senior Software Engineer1
Feature Lead1
Game Artist1
Marketing Lead1
Build Engineer1
Coordinator1
Technical Producer1
Meta Programmer1
Engine Programmer1
Communications Specialist1
Monetization Manager1
3D Character Artist1
Game Developer1
System Analyst1
Total Rewards Partner1
Security Engineer1
Automation Engineer1
Healthcare Professional1
UI Designer1
UI/UX Designer1
Careers1
Automation Lead1
Current role-level mix at Supercell Oy on JobCrawls
Role levelActive listings
Mid-Level79
Senior16
Manager14
Intern2
Executive1
Location

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