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Est. Monthly
Estimated €10,996
Posted August 7, 2026 · 0 days agoLast seen August 7, 2026Est. expiry September 11, 2026

UX Designer

Senior UX Designer - Poker
Austin, United States
Onsite · Design
Full-time · Senior
English
No People Management
Bachelor
5 years experience
How this salary compares
Salary Context: UX Designer

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in Austin, United States"), this listing's salary midpoint is about 92% lower. The offer sits below the benchmark range (€8,681–€13,311). Range-width comparison is limited because one of the salary bands is incomplete. This benchmark is based on 2 comparable listings.

Monthly salary comparison for UX Designer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in Austin, United States€8,681/per month€10,996/per month€13,311/per month
Pay in our data — not quoted in ad (Senior)€916/per month€916/per month€916/per month
About the role

Position Overview: We are looking for a Senior UX/UI Designer to join the Zynga Poker team. As a Senior Designer you’ll shape the end to end experience for a live, social, real-time competitive game for millions of players globally where clarity, trust, and delight matter every hand played. What You’ll Do: - Collaborate with the product and design teams to conceptualize, define, and develop features that yield extraordinary experiences for our players. - Create user flows, interface wireframes, prototypes, and design documentation. - Employ the classic design process of defining problems, researching, analyzing, designing, and validating results. - Create UI design/layouts. - Collaborate with the art team to define/adhere to a thematic art style. - Design functional animation for user interactions. - Participate in the planning and moderating of user testing. - Conduct market competitor research and deconstructs. - Conduct heuristic evaluations of internal & external products. - Partner with technical artists and engineers to ensure designs will work well in the game engine. - Set examples, guides, and standard methodologies in UI/UX for others in your game team. - Lead and participate in company-wide UI/UX community events, critiques, product reviews, and feature retrospectives. What You Bring: - Education: Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area required. A combination of education and experience may substitute for a Bachelor's degree. - 5+ years of experience in the game development industry specializing in UX/UI, having worked on 3+ different game titles. - A portfolio with relevant industry/personal work. - Ability to adapt and work in a fast-paced setting. Be able to rapidly develop new skills and behaviors in response to changing circumstances. - Ability to present complex ideas to diverse audiences and articulate a convincing point of view. - Highly proficient written and verbal communication skills, including technical writing. - Ability to utilize new tools and technologies as they evolve with AI. - Ability to prioritize tasks, work efficiency, handle time effectively, and complete your work with minimal oversight. - Proactive self-development and interest in leveling up personal, interpersonal, and craft skills. - An authority on the UX Design process: Defining usability challenges, researching the problem space, analysis of qualitative and quantitative data, designing appropriate solutions, and validating ideas through testing. - Experienced expert in designing for games vs. task completion, specifically supporting fun and engagement. - High degree of competence in assessing and addressing product usability and applying user psychology. - An accomplished expert with prototyping design software. - An accomplished expert in user interface layout design, hierarchy, color theory, and information architecture. - Can consistently produce high-quality visual assets for user interfaces.

Job Details

Responsibilities

  • Collaborate with product and design teams to conceptualize and develop features
  • Create user flows, interface wireframes, prototypes, and design documentation
  • Define problems, research, analyze, design, and validate results using a classic design process
  • Create UI design and layouts
  • Collaborate with the art team to define and adhere to a thematic art style
  • Design functional animation for user interactions
  • Plan and moderate user testing
  • Conduct market competitor research and deconstructions
  • Perform heuristic evaluations of internal and external products
  • Partner with technical artists and engineers for game engine implementation
  • Establish UI/UX examples, guides, and standard methodologies for the team
  • Lead and participate in company-wide UI/UX community events, critiques, and product reviews

Requirements

  • Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area (or equivalent combination of education and experience)
  • 5+ years of experience in the game development industry specializing in UX/UI
  • Experience working on 3+ different game titles
  • Portfolio with relevant industry or personal work
  • Ability to adapt and work in a fast-paced setting
  • Strong presentation and communication skills, including technical writing
  • Ability to utilize AI-evolved tools and technologies
  • Expertise in the UX Design process (research, analysis, design, and validation)
  • Expertise in designing for games to support fun and engagement
  • Competence in product usability and user psychology
  • Expertise in prototyping design software
  • Expertise in UI layout design, hierarchy, color theory, and information architecture

Skills & Technologies

UX DesignUI DesignPrototyping softwareUser ResearchUser FlowsWireframingInformation ArchitectureColor TheoryHeuristic EvaluationAI Tools

Education Level

Bachelor

Benefits & Perks

Seen 15 hours agoContent Complete
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