
Product Engineer
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("Company in Remote - Global"), this listing's salary midpoint is about 72% lower. The offer sits below the benchmark range (€1,736–€2,604). The offer's range width is broadly in line with the benchmark. This benchmark is based on 1 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| Market Average: Product Engineer | €10,128/per month | €12,298/per month | €14,468/per month |
| Company in Remote - Global | €1,736/per month | €2,170/per month | €2,604/per month |
Wanted: Colonist Product Engineer. Working Hours: We work asynchronously and value outcomes over hours. Location: Fully Remote. Compensation: Competitive salary paid in USD; Negotiable range based on experience and location. About Colonist: We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love. About The Role: As a Product Engineer at Colonist, your mission is to develop and enhance game modes and features to deliver excellent player experiences. You will oversee the full development of game interfaces, ensuring seamless UI/UX across platforms, high code quality, performance, and stability. Your technical skills and player-focused mindset will shape how 3,6 million players engage with our games each year. What You’ll Do: Evolve our game architecture, architect multi-platform systems to enable consistent features, scale the codebase to support multiple game titles, own full-stack development, balance technical complexity and product value, review pull requests and mentor peers, collaborate with cross-functional teams to turn concepts into engaging experiences, identify performance bottlenecks, improve tools and workflows. Requirements: Deep experience with modern full-stack development; AI first-mindset; Git, code reviews; scalable architectures; React, TypeScript, CSS; strong written communication; relational databases and REST APIs; passionate about board games. Nice to Have: Data analysis or SQL knowledge; open-source contributions. Our Values at Colonist: Dependability, Ownership, Clear Communication, Efficient Execution, Continuous Learning. Why Colonist: Your work ships to 3,6M+ yearly active players; Async culture; Unlimited vacation; yearly team offsite; full work equipment; AI tool budget; access to metrics and internal discussions.
Job Details
Responsibilities
- Evolve our game architecture, ensuring cleaner code boundaries and better scalability
- Architect multi-platform systems to enable consistent features
- Scale the codebase to support multiple game titles, while maintaining performance and developer velocity
- Own full-stack development, from backend logic to polished UI
- Balance technical complexity and product value, helping prioritize work that brings the biggest impact to players
- Review pull requests and mentor peers to ensure code quality, maintainability, and strong architectural foundations
- Collaborate with cross-functional teams to turn concepts into highly engaging and intuitive player experiences
- Identify and optimize performance bottlenecks, ensuring gameplay feels smooth even under heavy load
- Continuously improve tools and workflows, leveraging automation, testing, and CI/CD for faster iteration
Requirements
- Deep experience with modern full-stack development
- AI first-mindset. We see AI fluency as a real multiplier
- Strong grasp of Git, code reviews, and collaborative workflows
- Proven ability to design and maintain scalable architectures
- Skilled in React, TypeScript, CSS, and building high-performance UIs
- Strong written communication, you explain complex ideas clearly in async settings
- Experienced with relational databases and REST APIs
- Passionate about board games, both as a player and a developer
Skills & Technologies

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