System Software Engineer (gn) Cloud & Simulation
Posted Sep 15 (46 days ago) · Last updated Oct 31
Key facts
System Software Engineer at Wandelbots; build and standardize GPU-based simulation infra in Dresden.
- Field
- Software engineering
Original job ad
As published by Wandelbots
This is the employer's own ad. Pay, requirements and the other details on this page are our reading of it, not facts the employer confirmed.
About the role
Summarised by JobCrawls from the job ad above.
Requirements
- Experience building or operating production systems in platform engineering, infrastructure, SRE, DevOps, or systems software
- Kubernetes experience: resource management, workload scheduling, debugging distributed systems under load
- Infrastructure as Code, GitOps, and CI/CD
- Linux, containers, networking
- Python for automation, services, data-processing workflows
- GPU workloads, drivers, CUDA, GPU scheduling
- Ability to create reusable systems for teams
- Operational ownership: documentation, diagnostics, reproducibility
- Very good English; German a plus
Responsibilities
- Own CI/CD and the container and image lifecycle for CUDA- and NGC-based workloads
- Design scheduling and autoscaling for two distinct workload profiles
- Turn the Gaussian Splatting pipeline into a reproducible workflow
- Operate and extend Omniverse and Isaac Sim streaming platform
- Establish internal standard through self-service workflows
- Prepare solution for operation by partners and customers
- Support deployments across cloud, on-premises, and partner environments
Skills & technologies
Benefits & perks
About Wandelbots
| Location | Active listings |
|---|---|
| Remote - Global | 3 |
| Role type | Active listings |
|---|---|
| Enterprise Architect | 1 |
| Enterprise Sales Representative | 1 |
| Ecosystem Programs Manager | 1 |
| Role level | Active listings |
|---|---|
| Mid-Level | 2 |
| Manager | 1 |
