
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in San Francisco, United States"), this listing's salary midpoint is about 24% higher. The offer sits above the benchmark range (€10,707–€16,060). The listed pay band (€15,667–€17,625) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 3 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| Market Average: Product Designer | €3,500/per month | €7,333/per month | €13,528/per month |
| All roles in San Francisco, United States | €10,707/per month | €14,107/per month | €16,060/per month |
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. Our mission on the Developer Platform Team is to help game studios succeed by creating meaningful experiences for players. As a B2B2C team, we serve two key audiences. For game studios, we build smart integrations and intuitive tools that make it easy for developers and community managers to connect with players and bring the best of Discord into their games. For players, we enhance on-platform experiences that deepen their connection to the games they love—and make it easier to build lasting friendships through play. You’ll work on everything from the tools studios use to integrate with Discord to the player-facing experiences those integrations enable. For example, you might design in-game ways to invite Discord friends to play, onboarding flows for studios, or new ways to bring game moments and achievements onto Discord to spark social connection. What You'll Be Doing You will embed within a product squad and partner with engineers, product managers, researchers, and data scientists to oversee the user experience of a product from concept to launch, and then continue to improve it after release. You will create wireframes, mockups, prototypes, and help implement your designs to pixel perfection. You will also quality check all of your work as it is built, ensuring it reflects your vision. You will own the bar for craft, execution and production quality for your immediate product team, and proactively identify opportunities to uplevel the quality of your work in production as you playtest. You will actively influence your team's roadmap with a deep understanding of the product space, acting as a thought leader with your XFN leads in defining the "how" of the product strategy. You will present your designs to the team and the greater organization to drive alignment around your work. You will identify gaps or improvements for our design system and contribute UX and design patterns that address design debt, and are adopted across the design organization. You will be an active peer and participant in your organization's design team and culture, sharing/contributing often and proactively in critiques and in general channels to encourage a culture of open feedback and active support.
Job Details
Responsibilities
- Embed within a product squad and partner with engineers, product managers, researchers, and data scientists to oversee the user experience of a product from concept to launch, and then continue to improve it after release.
- Create wireframes, mockups, prototypes, and help implement your designs to pixel perfection.
- Own the bar for craft, execution and production quality for your immediate product team, and proactively identify opportunities to uplevel the quality of your work in production as you playtest.
- Influence roadmap with a deep understanding of product space; define how of product strategy.
- Present designs to team and organization to drive alignment.
- Identify gaps or improvements for design system and contribute UX patterns across organization.
- Be an active peer and participant in design team and culture, sharing in critiques and channels.
Requirements
- 5+ years of experience developing and leading design on central end-to-end consumer products across a variety of platforms (web, mobile, desktop, console, etc).
- Experience working on B2B/B2B2C products and platforms.
- Expert-level experience with Figma and a high-fidelity prototyping tools, and confidence in utilizing AI to create prototypes.
Skills & Technologies
Education Level
No degree required
| Location | Active listings |
|---|---|
| Remote - Global | 1 |
| Role type | Active listings |
|---|---|
| Engineering Manager | 1 |
| Role level | Active listings |
|---|---|
| Manager | 1 |
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