Product Manager
Posted Oct 8 (9 days ago) · Last updated Oct 16 · Open 9 days. This role usually stays open about 20 days
Key facts
Own one game's D2C growth at Supercell; onsite in Helsinki, with live-game commercial experience.
How this salary compares
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| manager-level roles | €4,009 per month | €7,533 per month | €12,470 per month |
| This offer | €4,376 per month | €5,658 per month | €6,940 per month |
Estimated from 4,439 comparable listings
Est. take-home €3,106 - €4,379
Original job ad
As published by Supercell Oy
This is the employer's own ad. Pay, requirements and the other details on this page are our reading of it, not facts the employer confirmed.
About the role
Summarised by JobCrawls from the job ad above.
Requirements
- Experience managing commercial operations for live games, monetization, live operations or game product management
- Understanding of game economies, seasonal content schedules and player motivations to spend
- Strong commercial and analytical mindset, including revenue KPI ownership, A/B testing, cohort-data interpretation and data-driven decisions
- Ability to influence and mobilize cross-functional colleagues without formal authority
- Understanding of mobile gaming communities, creators, Discord, Reddit and social channels
- Operational discipline and ability to manage a calendar and many parallel tasks
- Gaming D2C or web-store experience is an advantage, not a requirement
- P&L, business-vertical leadership or smaller-game commercial performance experience is an advantage
Responsibilities
- Own the game's D2C strategy, growth targets, initiatives and performance KPIs
- Review performance with game leadership and adjust plans based on data and long-term player value
- Design A/B tests and evaluate activations with Analytics
- Create the Store offer calendar and roadmap aligned with live operations, seasons and content releases
- Manage the economy impact of Store offers and the live-operations budget for D2C activations
- Grow Store traffic and conversion through campaigns, upsell funnels, creator activations and community events
- Integrate D2C into major commercial moments and regular communications
- Prioritize platform features with the central Store team and provide game-specific requirements and feedback
- Bring D2C into game development and coordinate Store features and campaigns with releases
- Coordinate engineering, community, art and QA resources
- Write QA plans and coordinate testing for Store activations
Skills & technologies
Benefits & perks
Recruitment process
- Apply through the form at the bottom of the job page
- Applicants may disclose accommodations needed to participate fully in recruitment
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About Supercell Oy
| Location | Active listings |
|---|---|
| Helsinki, Finland | 260 |
| London, United Kingdom | 66 |
| Remote - Global | 29 |
| Shanghai, China | 5 |
| San Francisco, USA | 3 |
| Seoul, Korea | 3 |
| London, UK | 3 |
| Helsinki | 3 |
| San Francisco, United States | 2 |
| Seoul, South Korea | 2 |
| Remote - Europe | 2 |
| Shanghai | 1 |
| London | 1 |
| Hybrid - Office-based in Helsinki | 1 |
| Role type | Active listings |
|---|---|
| Data Analyst | 8 |
| Product Manager | 7 |
| Game Programmer | 7 |
| Live Ops Manager | 6 |
| Server Engineer | 5 |
| Marketing Producer | 5 |
| Software Engineer | 5 |
| Product Marketing Manager | 4 |
| App Store Optimization Specialist | 4 |
| Game Designer | 4 |
| Data Engineer | 4 |
| Community Manager | 4 |
| Monetization Manager | 4 |
| Product Designer | 4 |
| Intern | 4 |
| Competitive Experience Manager | 3 |
| Engine Programmer | 3 |
| Tools Programmer, Game Engine | 3 |
| Project Manager | 3 |
| Tools & Automation Lead | 3 |
| Server Tools Lead | 3 |
| Manager | 3 |
| Benefits Manager | 3 |
| Technical Artist | 3 |
| UI/UX Designer | 3 |
| Security Engineer | 2 |
| Head of R&D | 2 |
| Tech Lead, Player Support | 2 |
| Digital Collaboration Product Manager | 2 |
| LLM Engineer | 2 |
| Community Hub Lead | 2 |
| Performance Marketing Manager | 2 |
| 3D Character Artist | 2 |
| Chief of Staff | 2 |
| VP Marketing | 2 |
| Market & Competitor Intelligence Analyst | 2 |
| Technical Producer | 2 |
| Rendering Engineer | 2 |
| Meta Programmer | 2 |
| Product Manager, Supercell ID | 2 |
| Physics Programmer | 2 |
| Open Application | 2 |
| Content Production Manager | 2 |
| Senior Game Producer | 2 |
| Company | 2 |
| Senior Product Manager | 2 |
| Head of Creative Studio | 2 |
| Tech Lead, Trust & Safety | 2 |
| Product Lead | 2 |
| Game Researcher | 2 |
| Platform Engineer, Developer Services | 2 |
| Live Operations Manager | 2 |
| Platform Partnerships Manager | 2 |
| Lead Audio Designer | 2 |
| Product Manager Intern | 2 |
| Creative Producer | 2 |
| Live Ops Designer | 2 |
| Tools Programmer | 2 |
| China Business Manager | 2 |
| Game Tech Programmer | 2 |
| Gameplay Programmer | 2 |
| Artist | 1 |
| Game Systems Designer | 1 |
| App Store Optimization Lead | 1 |
| 3D Graphics Engineer | 1 |
| Build Engineer | 1 |
| Character Artist — Cosmetics | 1 |
| Head of Performance Marketing | 1 |
| Game Social Features Engineer | 1 |
| AI/ML Engineer | 1 |
| FinOps Specialist | 1 |
| Senior Software Engineer | 1 |
| Accountant | 1 |
| Why You Might Love It Here | 1 |
| Game Lead | 1 |
| Game Artist | 1 |
| Product Support Manager | 1 |
| Vice President Marketing | 1 |
| Marketing Manager | 1 |
| Investment Intern | 1 |
| Head Of Tech & Quality | 1 |
| Total Rewards Partner | 1 |
| Senior Accounts Payable Manager | 1 |
| Data Analyst (Clash Royale) | 1 |
| IT Support Engineer | 1 |
| Data Analyst (Clash Of Clans) | 1 |
| Art Director | 1 |
| System Analyst | 1 |
| Marketing Creative Lead | 1 |
| Automation Lead | 1 |
| Strategy Partner | 1 |
| Project Management Intern | 1 |
| Workforce Manager | 1 |
| Game Developer | 1 |
| Investments Intern | 1 |
| Coordinator | 1 |
| Senior VFX Artist | 1 |
| Creator and Influencer Partnerships Lead | 1 |
| Business Manager | 1 |
| Gameplay Designer | 1 |
| Role level | Active listings |
|---|---|
| Senior | 130 |
| Manager | 71 |
| Mid-Level | 62 |
| Intern | 10 |
| Director | 10 |
| Executive | 7 |
| Junior | 1 |
Supercell is a Helsinki-based games company known for Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars. It also has offices in San Francisco, Seoul, Shanghai and London.
