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Est. expiry Nov 15

AI-Native Software Engineer (Games)

Software Engineer

Posted Oct 11 (8 days ago) · Last updated Oct 18 · Open 8 days. This role usually stays open about 25 days

Key facts

Build game features and AI tools at Playrix; requires 3+ years of commercial development experience.

How this salary compares

Estimated €4,488 - €6,1826% above mid-level roles
This salary is above the market medianBased on 21 job postings
Monthly salary comparison for Software Engineer
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
mid-level roles€3,580 per month€4,844 per month€6,250 per month
This offer€4,488 per month€5,335 per month€6,182 per month

Estimated from 67 comparable listings

Est. take-home €3,165 - €4,008

Where and how
GlobalHybridMid-Level
Languages required
English
Experience
3 years experience

Original job ad

As published by Playrix

Open the ad
AI-Native Software Engineer (Games) About the company Playrix is one of the most successful mobile game development companies, ranking among the top 3 mobile game developers in the world. Our games have been installed 2.3 billion times (one-third of the world’s population), and more than 30 million people play them every day! Team, about the role At Playrix, development teams are at the core of our business. They are the reason that our games have continued to grow and improve for 20+ years. We’re building an AI-first engineering culture where AI is a full-fledged part of development: we create agentic workflows, introduce new tools, and constantly look for ways to move faster without compromising quality. AI-Native Software Engineer will build game features and events using AI at every stage of development, and will also evolve the team’s AI tools and practices. Experience with C++ or game development is not required. We believe that a strong engineering foundation allows you to quickly learn a new language and get to grips with an unfamiliar system. Tasks - Develop game features and events using AI tools. - Work end-to-end: from research to launch and ongoing development. - Develop the AI tools our team uses to create game events. - Improve the architecture and codebase so that new features are easier and faster to build and evolve. - Own the quality and stability of your solutions in production. Our stack - AI infrastructure and LLM serving: A centralized platform built on Amazon Bedrock and Databricks AI Gateway, bringing together a multi-model stack (Claude, GPT, Gemini, DeepSeek, Kimi). Through the Model Context Protocol (MCP), we’ve deployed a secure ecosystem of integrations with our internal systems (GitHub, Sentry, Amplitude), which manages access, caching, and context in real time. - AI orchestration and development pipeline: A modular catalog of specialized AI agents and skills with shared state management. The platform provides end-to-end automation of the entire development lifecycle: from generating game logic and UI to testing, creating, and automatically reviewing pull requests. - Engine: Our own in-house engine, which is similar to Unity or Unreal, and which we are continuously developing. We have our own AI assistant to help you quickly get up to speed with the codebase. - Languages: C++ (primary), Python for specific tasks. - Graphics: OpenGL. Requirements - AI-native approach to development: experience with AI agents and other AI tools at various stages of the software development lifecycle, from design and coding to testing, review, and debugging. - 3+ years of commercial development experience. - Ability to quickly get up to speed on unfamiliar code, technologies, and domains, and to make well-grounded engineering decisions. - Experience delivering projects end-to-end. Preferred - Experience with game engines (Unity, Unreal Engine, Godot, Cocos2D, Defold, etc.). - Experience developing mobile games. - Confident knowledge of modern C++ 14/17 standards, as well as STL. We offer - You can experiment with AI tools, introduce new approaches, and scale successful practices across the whole team. - A lot of engineering autonomy: we change processes, propose ideas, and bring them to life quickly. - Engineers influence product decisions: we play our own games, we know our players, and we understand why we build each feature. - A high quality bar: we move fast, but not at the expense of reliability. - An open engineering culture: we share experience, discuss decisions, and aren’t afraid to rethink familiar approaches. Our Perks Flexibility at work For most positions we offer a flexible schedule, and employees can work from anywhere in the world. We only evaluate your results. Caring for health and well-being We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist, including individual, family, and child consultations. We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off. We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions, as well as massages, spa and sauna visits, and recovery treatments. Professional development and education We pay for participation in specialized conferences and courses and hold our own internal conferences. We cover foreign language courses. Employees who combine work with formal education are entitled to five additional paid days off per year for exams, thesis or dissertation defence, and other mandatory academic activities. Events and merch We regularly hold offline events like team meetings, big corporate parties, and informal office parties. We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges. We have a merch store with its own internal currency that you can use to buy unique gifts, such as a new game console or a padel racket. Pet care We reimburse a portion of pet-related expenses, including veterinary services and other eligible costs. Work Format Remote or from one of the company’s offices. Apply to this position.

This is the employer's own ad. Pay, requirements and the other details on this page are our reading of it, not facts the employer confirmed.

About the role

Summarised by JobCrawls from the job ad above.

Requirements

  • At least 3 years of commercial development experience
  • Experience with AI agents and AI tools across the software development lifecycle
  • Ability to learn unfamiliar code, technologies and domains quickly
  • Ability to make well-grounded engineering decisions
  • Experience delivering projects end to end

Responsibilities

  • Develop game features and events using AI tools
  • Work end to end from research through launch and continued development
  • Develop AI tools for creating game events
  • Improve architecture and codebase to make features easier and faster to develop
  • Own the quality and stability of production solutions

Skills & technologies

AI AgentsAI Development ToolsAmazon BedrockDatabricks AI GatewayModel Context ProtocolGitHubSentryAmplitudeC++PythonOpenGLUnityUnreal EngineGodotCocos2DDefoldSTL

Benefits & perks

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About Playrix

Playrix logo
Playrix · 25 open roles
Top locations (all time): Remote - Global · 98 · Armenia · 1 · Georgia · 1 · +2 other locations
View company
Current open roles at Playrix on JobCrawls
LocationActive listings
Remote - Global98
Armenia1
Georgia1
Kazakhstan1
Offices1
Current role mix at Playrix on JobCrawls
Role typeActive listings
Game Designer10
Artist5
VFX Artist4
2D Artist3
Creative Producer3
UI Artist3
Software Engineer3
C++ Software Engineer2
Project Manager2
AI Artist2
HR Generalist2
Level Designer2
Data Analyst2
Senior QA Engineer2
Animator2
Support Representative1
LiveOps Platform Engineer1
Developer1
Video Designer & Creator1
Motion Designer1
Communications Specialist1
Senior QA Automation Engineer1
Game Producer1
Location Designer1
Lead C++ Software Engineer1
Director of Engineering1
DevOps Engineer1
Art Director1
AI Programmer (Games)1
QA Director1
Director1
Lead QA Automation Engineer1
Golang Engineer1
Video Designer1
C# .NET Backend Developer1
Senior 3D Artist1
Technical Artist1
2D Animator1
Recruiter1
C++ Tools Software Engineer1
Product Analyst1
Lead QA Engineer1
Generative AI Engineer1
C++/Python Engine Developer1
Fullstack Developer1
Unity Software Engineer1
Marketing1
Team Lead1
Unity Developer1
Senior Engineering Manager1
Technical Lead Golang1
Junior QA Engineer1
Data Engineer1
Quality assurance lead1
Python Software Engineer1
Senior Node.js Developer1
Game Director1
Product Legal Counsel1
Gameplay Software Engineer1
Lead Unity Software Engineer1
QA Engineer1
Product Manager, Customer Support Tools1
Marketing Creator Internship1
Marketing Creator1
Golang Developer1
Data Analyst (Games)1
Current role-level mix at Playrix on JobCrawls
Role levelActive listings
Senior45
Mid-Level27
Intern9
Junior8
Manager5
Director3
Executive1
About the employer

Playrix is a mobile game development company. Its games have been installed 2.3 billion times and are played by more than 30 million people daily.

Core values
Engineering autonomyReliabilityOpen engineering cultureKnowledge sharing

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