AI-Native Software Engineer (Games)
Posted Oct 11 (8 days ago) · Last updated Oct 18 · Open 8 days. This role usually stays open about 25 days
Key facts
Build game features and AI tools at Playrix; requires 3+ years of commercial development experience.
How this salary compares
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| mid-level roles | €3,580 per month | €4,844 per month | €6,250 per month |
| This offer | €4,488 per month | €5,335 per month | €6,182 per month |
Estimated from 67 comparable listings
Est. take-home €3,165 - €4,008
- Field
- Software engineering
- Languages required
- English
- Experience
- 3 years experience
Original job ad
As published by Playrix
This is the employer's own ad. Pay, requirements and the other details on this page are our reading of it, not facts the employer confirmed.
About the role
Summarised by JobCrawls from the job ad above.
Requirements
- At least 3 years of commercial development experience
- Experience with AI agents and AI tools across the software development lifecycle
- Ability to learn unfamiliar code, technologies and domains quickly
- Ability to make well-grounded engineering decisions
- Experience delivering projects end to end
Responsibilities
- Develop game features and events using AI tools
- Work end to end from research through launch and continued development
- Develop AI tools for creating game events
- Improve architecture and codebase to make features easier and faster to develop
- Own the quality and stability of production solutions
Skills & technologies
Benefits & perks
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About Playrix
| Location | Active listings |
|---|---|
| Remote - Global | 98 |
| Armenia | 1 |
| Georgia | 1 |
| Kazakhstan | 1 |
| Offices | 1 |
| Role type | Active listings |
|---|---|
| Game Designer | 10 |
| Artist | 5 |
| VFX Artist | 4 |
| 2D Artist | 3 |
| Creative Producer | 3 |
| UI Artist | 3 |
| Software Engineer | 3 |
| C++ Software Engineer | 2 |
| Project Manager | 2 |
| AI Artist | 2 |
| HR Generalist | 2 |
| Level Designer | 2 |
| Data Analyst | 2 |
| Senior QA Engineer | 2 |
| Animator | 2 |
| Support Representative | 1 |
| LiveOps Platform Engineer | 1 |
| Developer | 1 |
| Video Designer & Creator | 1 |
| Motion Designer | 1 |
| Communications Specialist | 1 |
| Senior QA Automation Engineer | 1 |
| Game Producer | 1 |
| Location Designer | 1 |
| Lead C++ Software Engineer | 1 |
| Director of Engineering | 1 |
| DevOps Engineer | 1 |
| Art Director | 1 |
| AI Programmer (Games) | 1 |
| QA Director | 1 |
| Director | 1 |
| Lead QA Automation Engineer | 1 |
| Golang Engineer | 1 |
| Video Designer | 1 |
| C# .NET Backend Developer | 1 |
| Senior 3D Artist | 1 |
| Technical Artist | 1 |
| 2D Animator | 1 |
| Recruiter | 1 |
| C++ Tools Software Engineer | 1 |
| Product Analyst | 1 |
| Lead QA Engineer | 1 |
| Generative AI Engineer | 1 |
| C++/Python Engine Developer | 1 |
| Fullstack Developer | 1 |
| Unity Software Engineer | 1 |
| Marketing | 1 |
| Team Lead | 1 |
| Unity Developer | 1 |
| Senior Engineering Manager | 1 |
| Technical Lead Golang | 1 |
| Junior QA Engineer | 1 |
| Data Engineer | 1 |
| Quality assurance lead | 1 |
| Python Software Engineer | 1 |
| Senior Node.js Developer | 1 |
| Game Director | 1 |
| Product Legal Counsel | 1 |
| Gameplay Software Engineer | 1 |
| Lead Unity Software Engineer | 1 |
| QA Engineer | 1 |
| Product Manager, Customer Support Tools | 1 |
| Marketing Creator Internship | 1 |
| Marketing Creator | 1 |
| Golang Developer | 1 |
| Data Analyst (Games) | 1 |
| Role level | Active listings |
|---|---|
| Senior | 45 |
| Mid-Level | 27 |
| Intern | 9 |
| Junior | 8 |
| Manager | 5 |
| Director | 3 |
| Executive | 1 |
Playrix is a mobile game development company. Its games have been installed 2.3 billion times and are played by more than 30 million people daily.
