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Est. Monthly
Estimated €5,505 - €8,500
Posted August 7, 2026 · 0 days agoLast seen August 7, 2026Est. expiry September 11, 2026

Game Architect

London, United Kingdom
Hybrid · Software Engineering
Full-time · Mid-Level
English
No People Management
Bachelor
15 years experience
How this salary compares
Salary Context: Game Architect

Hover or tap a row for full statistics (EUR / month on this chart).

Salary analysis

Compared with the selected benchmark ("All roles in London, United Kingdom"), this listing's salary midpoint is about 94% lower. The offer sits below the benchmark range (€3,789–€15,737). The listed pay band (€459–€708) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 9 comparable listings.

Monthly salary comparison for Game Architect
MarketLower bound (25th percentile)MedianUpper bound (75th percentile)
All roles in London, United Kingdom€3,789/per month€7,003/per month€15,737/per month
Pay in our data — not quoted in ad (Mid-Level)€459/per month€584/per month€708/per month
About the role

The Game Architect will be responsible for realizing the creative vision of Merge Dragons within its technical structure. The Architect will ensure synchronization and consistency across highly complex software systems by providing strategic technical direction to the development teams, mentoring senior engineers, and ensuring that software solutions meet business and technical requirements. Key Responsibilities: -Define architectural standards and frameworks for software development. -Spearhead the development of critical systems that require high reliability. -Contribute technical roadmaps and strategic planning sessions. -Evaluate and adopt new technologies to solve business needs. -Facilitate knowledge sharing and skills development across the engineering team. -Maintain oversight of project timelines and deliverables to ensure quality. -Provide technical leadership and mentorship to software developers. -Ensure the technical feasibility and resource allocation for new game features. -Conducts and leads highly complex projects which requires technical harmonization of multiple systems and other disciplines. -Contributes to corporate level technical programs and represent the studio's technical views. Required Education, Skills & Experience -Bachelor’s degree in Computer Science or related field. -15+ Years of experience in software development or similar role -To be an outstanding expert in technical architecture and programming -Prior experience on system design and backend integration is a must -Must have strategic understanding of game design and be able to engage in projects encompassing creative and technical art teams -Must have hands on problem solving approach at debugging to resolve complex technical problems -Experienced in performance management, talent acquisition, mentoring processes within technology teams -Experienced in stakeholder management and facilitation What We Offer You: Highly competitive salary Private medical care Company bonus scheme Awesome onsite chef serving breakfast, lunch, and lots of treats (naughty and nice) Life insurance and a favorable pension scheme Healthcare cash plan including dental and optical coverage Amazing tech to work with and consoles to play and relax with everywhere you look!

Job Details

Responsibilities

  • Define architectural standards and frameworks for software development
  • Spearhead the development of critical systems requiring high reliability
  • Contribute to technical roadmaps and strategic planning
  • Evaluate and adopt new technologies to solve business needs
  • Facilitate knowledge sharing and skills development across the engineering team
  • Maintain oversight of project timelines and deliverables
  • Provide technical leadership and mentorship to software developers
  • Ensure technical feasibility and resource allocation for new game features
  • Lead complex projects requiring technical harmonization of multiple systems
  • Represent the studio's technical views in corporate level programs

Requirements

  • Bachelor’s degree in Computer Science or related field
  • 15+ Years of experience in software development or similar role
  • Expertise in technical architecture and programming
  • Experience in system design and backend integration
  • Strategic understanding of game design
  • Hands-on problem solving approach to debugging complex technical problems
  • Experience in performance management, talent acquisition, and mentoring within technology teams
  • Experience in stakeholder management and facilitation

Skills & Technologies

Technical ArchitectureProgrammingSystem DesignBackend IntegrationDebuggingStakeholder ManagementPerformance Management

Education Level

Bachelor
Seen 17 hours agoContent Complete
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