
Computer Vision & Graphics Software Engineer
Hover or tap a row for full statistics (EUR / month on this chart).
Salary analysis
Compared with the selected benchmark ("All roles in Tampere, Finland"), this listing's salary midpoint is about 93% lower. The offer sits below the benchmark range (€2,080–€4,800). The listed pay band (€213–€266) is tighter than the benchmark, which suggests lower salary variability. This benchmark is based on 1736 comparable listings.
| Market | Lower bound (25th percentile) | Median | Upper bound (75th percentile) |
|---|---|---|---|
| All roles in Tampere, Finland | €2,080/per month | €2,874/per month | €4,800/per month |
| Pay in our data — not quoted in ad (Senior) | €213/per month | €240/per month | €266/per month |
WE ARE LOOKING FOR Senior Computer Vision & Graphics Software Engineer to join an exciting project at the forefront of automotive visualization technologies. You will work on next-generation camera-based visualization solutions that combine computer vision, real-time graphics and XR technologies for transparent displays and head-up display (HUD) systems. The goal is to enable drivers to interact with digital content that is seamlessly integrated into the real world. This role is a great fit for an experienced engineer who enjoys working at the intersection of computer vision, graphics rendering, XR technologies and advanced automotive systems, and who wants to see their work end up in real vehicles and other demanding applications. Your role Develop and enhance software for camera-based visualization and transparent display solutions. Modify and adapt existing reference implementations for OEM-specific automotive use cases. Design and implement real-time graphics and rendering functionality for advanced display systems. Integrate computer vision outputs with graphics applications and user interfaces. Work with OpenXR-based runtime environments and applications. Collaborate closely with multidisciplinary teams including software, UX, system and integration engineers. Contribute to future platform development supporting multiple automotive display configurations. Participate in customer-specific solution development for automotive and potentially defence-related applications.
Job Details
Responsibilities
- Develop and enhance software for camera-based visualization and transparent display solutions
- Modify and adapt existing reference implementations for OEM-specific automotive use cases
- Design and implement real-time graphics and rendering functionality for advanced display systems
- Integrate computer vision outputs with graphics applications and user interfaces
- Work with OpenXR-based runtime environments and applications
- Collaborate with multidisciplinary teams including software, UX, system and integration engineers
- Contribute to platform development for multiple automotive display configurations
- Participate in customer-specific solution development for automotive and defence-related applications
Requirements
- Strong experience in computer vision software development
- Solid understanding of real-time 3D graphics and rendering pipelines
- Proven experience with C++ software development
- Experience working with Linux-based development environments
- Understanding of application integration and system-level software development
- Ability to work independently in a senior technical role
- OpenXR, XR, AR, MR or VR development desired
- Graphics APIs such as Vulkan, OpenGL or DirectX
- Shader development and GPU programming
- Unity or similar engine-based development
- Automotive software development
- ADAS or perception systems
- Camera-based systems and image processing
- Multi-display visualization solutions
- Embedded or real-time systems
Skills & Technologies

Related Opportunities
Discover more opportunities that match your interests and skills